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authorColin Noga <Tempus@chronometry.ca>2012-06-24 19:34:56 -0500
committerColin Noga <Tempus@chronometry.ca>2012-06-24 19:34:56 -0500
commit10fa535e98f3e1043b04895aaab2e916549fcf69 (patch)
tree7dda2c5658961801414f2eef9e9137efadd26d78 /src/shyguy.cpp
parentfd286ae035b52d3d78e234d9f91b6610ae30def6 (diff)
downloadkamek-10fa535e98f3e1043b04895aaab2e916549fcf69.tar.gz
kamek-10fa535e98f3e1043b04895aaab2e916549fcf69.zip
Lots of bug fixes, bowser improvements, summer sun hacks, JPN support, etc.
Diffstat (limited to '')
-rw-r--r--src/shyguy.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/shyguy.cpp b/src/shyguy.cpp
index f65ed17..8f311de 100644
--- a/src/shyguy.cpp
+++ b/src/shyguy.cpp
@@ -1050,15 +1050,13 @@ void daShyGuy::updateModelMatrices() {
// Spike State
///////////////
void daShyGuy::beginState_Spike() {
- this->timer = 0;
+ this->timer = 80;
spikeTurn = 0;
}
void daShyGuy::executeState_Spike() {
if (this->timer == 0) { bindAnimChr_and_setUpdateRate("c18_OB_IDLE_R", 1, 0.0, 1.0); }
- this->timer = this->timer + 1;
-
if (this->timer < 120) {
// Always face Mario
u8 facing = dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(this, this->pos);
@@ -1162,6 +1160,9 @@ void daShyGuy::updateModelMatrices() {
this->timer = 0;
}
}
+
+ this->timer = this->timer + 1;
+
}
void daShyGuy::endState_Spike() {
}