diff options
author | Colin Noga <Tempus@chronometry.ca> | 2012-03-03 15:41:03 -0600 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2012-03-03 15:41:03 -0600 |
commit | b8b1efc008e5ca2c455b8ab225b5d005449de851 (patch) | |
tree | 4f9a65ccf18a8b38bbe7144b3de34deed7e3dfb9 /src/shyguy.cpp | |
parent | 5dece655469940b4752cb0dc81328c8171e2b5e7 (diff) | |
download | kamek-b8b1efc008e5ca2c455b8ab225b5d005449de851.tar.gz kamek-b8b1efc008e5ca2c455b8ab225b5d005449de851.zip |
Lots of boss fixes, working on thwomp - linking error
Diffstat (limited to '')
-rw-r--r-- | src/shyguy.cpp | 77 |
1 files changed, 30 insertions, 47 deletions
diff --git a/src/shyguy.cpp b/src/shyguy.cpp index bf54c64..36072b8 100644 --- a/src/shyguy.cpp +++ b/src/shyguy.cpp @@ -617,6 +617,7 @@ int daShyGuy::onCreate() { doStateChange(&StateID_RealWalk); } else if (type == 1) { + bindAnimChr_and_setUpdateRate("c18_EV_WIN_2_R", 1, 0.0, 1.5); doStateChange(&StateID_Walk); } else if (type == 2) { @@ -668,6 +669,7 @@ int daShyGuy::onCreate() { doStateChange(&StateID_RealWalk); } else if (type == 10) { + bindAnimChr_and_setUpdateRate("c18_EV_WIN_2_R", 1, 0.0, 1.5); doStateChange(&StateID_Walk); } @@ -747,7 +749,6 @@ void daShyGuy::updateModelMatrices() { // Walk State /////////////// void daShyGuy::beginState_Walk() { - bindAnimChr_and_setUpdateRate("c18_EV_WIN_2_R", 1, 0.0, 1.5); this->timer = 0; this->rot.y = (direction) ? 0xD800 : 0x2800; @@ -759,13 +760,12 @@ void daShyGuy::updateModelMatrices() { this->pos.x += (direction) ? -0.5 : 0.5; + if (this->timer > (this->distance * 32)) { + doStateChange(&StateID_Turn); + } + if(this->chrAnimation.isAnimationDone()) - if (this->timer > (this->distance * 32)) { - doStateChange(&StateID_Turn); - } - else { - this->chrAnimation.setCurrentFrame(0.0); - } + this->chrAnimation.setCurrentFrame(0.0); this->timer = this->timer + 1; } @@ -776,12 +776,15 @@ void daShyGuy::updateModelMatrices() { // Turn State /////////////// void daShyGuy::beginState_Turn() { - bindAnimChr_and_setUpdateRate("c18_IDLE_R", 1, 0.0, 1.0); + // bindAnimChr_and_setUpdateRate("c18_IDLE_R", 1, 0.0, 1.0); this->direction ^= 1; this->speed.x = 0.0; } void daShyGuy::executeState_Turn() { + if(this->chrAnimation.isAnimationDone()) + this->chrAnimation.setCurrentFrame(0.0); + u16 amt = (this->direction == 0) ? 0x2800 : 0xD800; int done = SmoothRotation(&this->rot.y, amt, 0x800); @@ -1109,24 +1112,24 @@ void daShyGuy::updateModelMatrices() { spawned->speed.y = 2.0; } - if (spikeTurn == 0) { - if (this->spikeA != 0) { - PlaySound(spikeA, SE_OBJ_ROCK_S_CRASH); - CreateEffect(&(Vec){this->spikeA->pos.x, this->spikeA->pos.y, 5500.0}, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0}, 9); - this->spikeA->Delete(this->spikeA->_390); - } - this->spikeA = spawned; - spikeTurn = 1; - } - else { - if (this->spikeB != 0) { - PlaySound(spikeB, SE_OBJ_ROCK_S_CRASH); - CreateEffect(&(Vec){this->spikeB->pos.x, this->spikeB->pos.y, 5500.0}, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0}, 9); - this->spikeB->Delete(this->spikeB->_390); - } - this->spikeB = spawned; - spikeTurn = 0; - } + // if (spikeTurn == 0) { + // if (this->spikeA != 0) { + // PlaySound(spikeA, SE_OBJ_ROCK_S_CRASH); + // CreateEffect(&(Vec){this->spikeA->pos.x, this->spikeA->pos.y, 5500.0}, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0}, 9); + // this->spikeA->Delete(this->spikeA->_390); + // } + // this->spikeA = spawned; + // spikeTurn = 1; + // } + // else { + // if (this->spikeB != 0) { + // PlaySound(spikeB, SE_OBJ_ROCK_S_CRASH); + // CreateEffect(&(Vec){this->spikeB->pos.x, this->spikeB->pos.y, 5500.0}, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0}, 9); + // this->spikeB->Delete(this->spikeB->_390); + // } + // this->spikeB = spawned; + // spikeTurn = 0; + // } // spawned->_320 = 0.0f; // spawned->_324 = 8.0f; @@ -1400,27 +1403,7 @@ void daShyGuy::updateModelMatrices() { calculateTileCollisions(); if(this->chrAnimation.isAnimationDone()) { - if (type == 0) { - doStateChange(&StateID_RealWalk); - } - else if (type == 1) { - doStateChange(&StateID_Walk); - } - else if (type == 2) { - doStateChange(&StateID_RealWalk); - } - else if (type == 3) { - doStateChange(&StateID_Jump); - } - else if (type == 4) { - doStateChange(&StateID_Judo); - } - else if (type == 5) { - doStateChange(&StateID_Spike); - } - else { - doStateChange(&StateID_RealWalk); - } + doStateChange(&StateID_RealWalk); } } void daShyGuy::endState_Recover() { |