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authorTreeki <treeki@gmail.com>2013-02-13 06:04:52 +0100
committerTreeki <treeki@gmail.com>2013-02-13 06:04:52 +0100
commita9d6e00e80065676a243c9a3033e47009488059d (patch)
treeb0eb86ac813174258a9963b68d50bab34ad00b13 /src/sceneGlue.cpp
parent2686a59694b209fda5297a7bf8003c3210e9ed29 (diff)
downloadkamek-a9d6e00e80065676a243c9a3033e47009488059d.tar.gz
kamek-a9d6e00e80065676a243c9a3033e47009488059d.zip
add W7 to W8 cutscene
Diffstat (limited to '')
-rw-r--r--src/sceneGlue.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/sceneGlue.cpp b/src/sceneGlue.cpp
new file mode 100644
index 0000000..3e2167a
--- /dev/null
+++ b/src/sceneGlue.cpp
@@ -0,0 +1,22 @@
+#include <game.h>
+#include <stage.h>
+
+extern char CurrentLevel, CurrentWorld;
+extern u8 MaybeFinishingLevel[2];
+extern "C" void ExitStageReal(int scene, int sceneParams, int powerupStoreType, int wipe);
+
+extern "C" void ExitStageWrapper(int scene, int sceneParams, int powerupStoreType, int wipe) {
+ if (scene == WORLD_MAP && powerupStoreType == BEAT_LEVEL) {
+ if (CurrentWorld == 6 && CurrentLevel == STAGE_DOOMSHIP) {
+ if (MaybeFinishingLevel[0] == 6 && MaybeFinishingLevel[1] == STAGE_DOOMSHIP) {
+ // We're done with 7-38
+ ExitStage(MOVIE, 0x10000000, powerupStoreType, wipe);
+ return;
+ }
+ }
+ }
+
+ ExitStageReal(scene, sceneParams, powerupStoreType, wipe);
+}
+
+