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author | Stephen Simpson <megazig@gmail.com> | 2011-10-10 16:04:33 -0500 |
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committer | Stephen Simpson <megazig@gmail.com> | 2011-10-10 16:04:33 -0500 |
commit | a61758720db96f59e0fb82aab9f326d37e186a11 (patch) | |
tree | 8df4117f3723132afa42ecd35e28189b3b69196b /src/player.h | |
parent | 9cde0784c0d82a4e95d7ff7195537d3a519efeb9 (diff) | |
download | kamek-a61758720db96f59e0fb82aab9f326d37e186a11.tar.gz kamek-a61758720db96f59e0fb82aab9f326d37e186a11.zip |
got MountainGoomba to a working condition
added Hermite Interpolation into linker and common.h
added player.cpp and player.h for some common functions
removed classic controller hack from NewerProject.yaml
added more PSVEC functions to linker
Diffstat (limited to '')
-rw-r--r-- | src/player.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/player.h b/src/player.h new file mode 100644 index 0000000..d225083 --- /dev/null +++ b/src/player.h @@ -0,0 +1,11 @@ +#ifndef __PLAYER_H +#define __PLAYER_H + +#include <common.h> +#include <game.h> + +extern "C" dStageActor_c* GetSpecificPlayerActor(int number); +char NearestPlayer(dStageActor_c* actor); + +#endif + |