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author | Treeki <treeki@gmail.com> | 2012-09-15 23:39:54 +0200 |
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committer | Treeki <treeki@gmail.com> | 2012-09-15 23:39:54 +0200 |
commit | cb5dcc681f1f41322d3b649902e90133d277c857 (patch) | |
tree | 2255a7aa424af66b023b9698dd41e1506442e3cf /src/palaceDude.cpp | |
parent | d03b7871950f89623f1f90facde2f5df89e9e136 (diff) | |
download | kamek-cb5dcc681f1f41322d3b649902e90133d277c857.tar.gz kamek-cb5dcc681f1f41322d3b649902e90133d277c857.zip |
added unfinished PalaceDude
Diffstat (limited to '')
-rw-r--r-- | src/palaceDude.cpp | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/palaceDude.cpp b/src/palaceDude.cpp new file mode 100644 index 0000000..eff3299 --- /dev/null +++ b/src/palaceDude.cpp @@ -0,0 +1,50 @@ +#include <game.h> +#include <stage.h> +#include "msgbox.h" + +class dPalaceDude_c : public dStageActor_c { + public: + static dPalaceDude_c *build(); + + bool hasBeenActivated; + bool hasExitedStage; + int onExecute(); +}; + +/*****************************************************************************/ +// Glue Code +dPalaceDude_c *dPalaceDude_c::build() { + void *buffer = AllocFromGameHeap1(sizeof(dPalaceDude_c)); + dPalaceDude_c *c = new(buffer) dPalaceDude_c; + return c; +} + + +int dPalaceDude_c::onExecute() { + if (dFlagMgr_c::instance->flags & spriteFlagMask) { + if (hasBeenActivated) + return true; + //OSReport("Activating Palace Dude\n"); + hasBeenActivated = true; + + dMsgBoxManager_c::instance->showMessage(settings & 0xFFFFFFF); + + SaveBlock *save = GetSaveFile()->GetBlock(-1); + save->switch_on |= (1 << (settings >> 28)); + } + + if (hasBeenActivated) { + if (hasExitedStage) + return true; + //OSReport("Palace Dude is activated, %d\n", dMsgBoxManager_c::instance->visible); + if (!dMsgBoxManager_c::instance->visible) { + ExitStage(WORLD_MAP, 0, BEAT_LEVEL, MARIO_WIPE); + hasExitedStage = true; + } + } + + return true; + +} + + |