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authorColin Noga <Tempus@chronometry.ca>2012-07-15 15:16:26 -0500
committerColin Noga <Tempus@chronometry.ca>2012-07-15 15:16:26 -0500
commit85ffcf8e57ab7a90318b8e24f62257b5393f7330 (patch)
treebf583ab2c8a1bc6f9a16b4a7a925a6daee541982 /src/makeYourOwnModelSprite.cpp
parenta463a96cf84284b4a54eb4c57bf929a523157b45 (diff)
downloadkamek-85ffcf8e57ab7a90318b8e24f62257b5393f7330.tar.gz
kamek-85ffcf8e57ab7a90318b8e24f62257b5393f7330.zip
Lots of bug fixes, changing up the giga goomba, added in shy guy samurai boss
Diffstat (limited to '')
-rw-r--r--src/makeYourOwnModelSprite.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/makeYourOwnModelSprite.cpp b/src/makeYourOwnModelSprite.cpp
index edf70ce..9c54893 100644
--- a/src/makeYourOwnModelSprite.cpp
+++ b/src/makeYourOwnModelSprite.cpp
@@ -310,7 +310,16 @@ int dMakeYourOwn::onCreate() {
setupAnim("anim23", 1.0); // AnmChr name, animation speed
break; // ends the case
+
+ case 24: // If nyb 12 is 0, it'll load this model
+
+ setupModel("arrow", "g3d/bre24.brres", "cloud"); // arc name (no .arc), brres name, model name
+ SetupTextures_Item(&bodyModel, 0);
+ this->pos.z = -3300.0;
+
+ setupAnim("anim24", 1.0); // AnmChr name, animation speed
+ break; // ends the case
// COPY the entire case here, and then change the number
//
//case 2: