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authorTreeki <treeki@gmail.com>2012-03-15 02:54:33 +0100
committerTreeki <treeki@gmail.com>2012-03-15 02:54:33 +0100
commite88fd1dcef52d4375fef655918886fc14bb1f40c (patch)
treef081b14a420331258665a58ad31be54b13b1c655 /src/levelspecial.cpp
parent18a6c3dbe01f484b346923ebc53f674c1e4a5101 (diff)
downloadkamek-e88fd1dcef52d4375fef655918886fc14bb1f40c.tar.gz
kamek-e88fd1dcef52d4375fef655918886fc14bb1f40c.zip
optimisations to reduce code size
Diffstat (limited to '')
-rw-r--r--src/levelspecial.cpp11
1 files changed, 1 insertions, 10 deletions
diff --git a/src/levelspecial.cpp b/src/levelspecial.cpp
index 3ce6aab..b5447e9 100644
--- a/src/levelspecial.cpp
+++ b/src/levelspecial.cpp
@@ -82,9 +82,7 @@ bool LevelSpecial_Create(LevelSpecial *self) {
char eventNum = (self->settings >> 24) & 0xFF;
self->eventFlag = (u64)1 << (eventNum - 1);
- OSReport("Special Event created @%p event %d\n", self, eventNum);
- OSReport("Eventnum: %d. Event flag: %08x %08x\n", eventNum, self->eventFlag >> 32, self->eventFlag & 0xFFFFFFFF);
self->type = (self->settings) & 15;
self->effect = (self->settings >> 4) & 15;
@@ -103,7 +101,6 @@ bool LevelSpecial_Execute(LevelSpecial *self) {
void LevelSpecial_Update(LevelSpecial *self) {
- //OSReport("%08x%08x", EventTable->events >> 32, EventTable->events & 0xFFFFFFFF);
u8 newEvState = 0;
if (EventTable->events & self->eventFlag)
@@ -112,13 +109,11 @@ void LevelSpecial_Update(LevelSpecial *self) {
if (newEvState == self->lastEvState)
return;
- OSReport("Event state changed from %d to %d\n", self->lastEvState, newEvState);
u8 offState;
if (newEvState == ACTIVATE)
{
offState = (newEvState == 1) ? 1 : 0;
- OSReport("Activate Special Event!", offState);
switch (self->type) {
// case 1: // Time Freeze
@@ -185,6 +180,7 @@ void LevelSpecial_Update(LevelSpecial *self) {
// // Mario->ePhysics.info.yDistToEdge = Mario->ePhysics.info.yDistToEdge * 4.0;
// }
// }
+
// else //Half-Pint
// {
@@ -260,7 +256,6 @@ void LevelSpecial_Update(LevelSpecial *self) {
else
{
offState = (newEvState == 1) ? 0 : 1;
- OSReport("Deactivate Special Event", offState);
switch (self->type) {
// case 1: // Time Freeze
@@ -286,9 +281,7 @@ void LevelSpecial_Update(LevelSpecial *self) {
// MarioSize = 4.0;
//
// for(int n=0; n<4; n++) {
-// OSReport("Changing Physics for Player %d\n", n);
// Mario = GetSpecificPlayerActor(n);
-// OSReport("Player Actor at %08x\n", Mario);
// if(Mario == 0)
// continue;
// Mario->aPhysics.info.xDistToCenter = Mario->aPhysics.info.xDistToCenter / 4.0;
@@ -380,12 +373,10 @@ void LevelSpecial_Update(LevelSpecial *self) {
break;
}
}
- OSReport("Special Event is %d\n", offState);
- OSReport("Success!\n");
self->lastEvState = newEvState;