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author | Treeki <treeki@gmail.com> | 2011-07-23 23:55:14 +0200 |
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committer | Treeki <treeki@gmail.com> | 2011-07-23 23:55:14 +0200 |
commit | 803c43cce9a5494d842856dd2e2aeb40666fe48a (patch) | |
tree | 14ced075735b06eb5768302602d92c1f01891b25 /src/levelnames.cpp | |
parent | 77d7cadea5d8762a0e2a7d9a1a40f314748a6dcf (diff) | |
parent | 693dc221a8af9a90754a3e500f459c4a9517b439 (diff) | |
download | kamek-803c43cce9a5494d842856dd2e2aeb40666fe48a.tar.gz kamek-803c43cce9a5494d842856dd2e2aeb40666fe48a.zip |
merged
Diffstat (limited to '')
-rw-r--r-- | src/levelnames.cpp | 166 |
1 files changed, 83 insertions, 83 deletions
diff --git a/src/levelnames.cpp b/src/levelnames.cpp index b6f440e..95d7e5d 100644 --- a/src/levelnames.cpp +++ b/src/levelnames.cpp @@ -1,83 +1,83 @@ -#include <common.h>
-#include <actors.h>
-#include <stage.h>
-#include "levelinfo.h"
-#include "fileload.h"
-#include "layoutlib.h"
-
-//#define DEBUG_NAMES
-
-#ifndef DEBUG_NAMES
-#define OSReport(...)
-#endif
-
-extern char CurrentLevel;
-extern char CurrentWorld;
-
-int DoNames(int state) {
- OSReport("DoNames called - State param is %d\n", state);
- int wnum = (int)CurrentWorld;
- int lnum = (int)CurrentLevel;
- OSReport("Current Level: %d-%d\n", wnum+1, lnum+1);
-
- // Skip the title screen
- // and only process the code if the State is set to 1
- // (the screen has been initialised)
- if (state == 1 && lnum != STAGE_TITLE) {
- OSReport("Processing\n");
- // grab the CRSIN object
- Actor *ptr = FindActorByType(CRSIN, 0);
- //OSReport("CRSIN actor found at : %08X\n", ptr);
-
- // FIX !!!!!
-
- if (ptr != 0) {
- void *worldObj = EmbeddedLayout_FindTextBoxByName((Layout*)((u32)ptr+0xB0), "TXT_WorldName");
- void *levelObj = EmbeddedLayout_FindTextBoxByName((Layout*)((u32)ptr+0xB0), "TXT_LevelName");
- //OSReport("WorldObj TextBox : %08X; LevelObj TextBox : %08X\n", worldObj, levelObj);
- if (worldObj == 0 || levelObj == 0) return state;
-
- /*char *file = RetrieveFileFromArc(ARC_TABLE, "Mario", "newer/names.bin");
- //OSReport("RetrieveFileFromArc returned : %08X\n", file);
- char *worldname = file + (wnum * 0x40);
- char *levelname = file + 0x280 + (wnum * 0xA80) + (lnum * 0x40);*/
- OSReport("Loading file...\n");
- FileHandle fh;
- void *info = LoadFile(&fh, "/NewerRes/LevelInfo.bin");
-
- LevelInfo_Prepare(&fh);
- LevelInfo_Entry *entry = LevelInfo_Search(info, wnum, lnum);
- char *worldname = LevelInfo_GetName(info, entry);
- char *levelname = "";
- OSReport("Got name : %s\n", worldname);
-
- void *vtable = *((void**)levelObj);
- void *funcaddr = *((void**)((u32)vtable+0x7C));
- int (*SetString)(void*, unsigned short*, unsigned short);
- SetString = (int(*)(void*, unsigned short*, unsigned short))funcaddr;
-
- unsigned short wbuffer[0x40], lbuffer[0x40];
- for (int i = 0; i < 0x40; i++) {
- wbuffer[i] = (unsigned short)worldname[i];
- lbuffer[i] = (unsigned short)levelname[i];
- }
-
- SetString(worldObj, wbuffer, 0);
- SetString(levelObj, lbuffer, 0);
-
- OSReport("Freeing file\n");
- FreeFile(&fh);
- OSReport("Inserted strings\n");
- }
- } else {
- OSReport("Skipped\n");
- }
-
- OSReport("Reached the end of DoNames\n");
- return state;
-}
-
-int DoNamesTest2(int state, u32 ptr) {
- OSReport("TEST 1:%08X 2:%08X\n", state, ptr);
- return DoNames(state);
-}
+#include <common.h> +#include <actors.h> +#include <stage.h> +#include "levelinfo.h" +#include "fileload.h" +#include "layoutlib.h" + +//#define DEBUG_NAMES + +#ifndef DEBUG_NAMES +#define OSReport(...) +#endif + +extern char CurrentLevel; +extern char CurrentWorld; + +int DoNames(int state) { + OSReport("DoNames called - State param is %d\n", state); + int wnum = (int)CurrentWorld; + int lnum = (int)CurrentLevel; + OSReport("Current Level: %d-%d\n", wnum+1, lnum+1); + + // Skip the title screen + // and only process the code if the State is set to 1 + // (the screen has been initialised) + if (state == 1 && lnum != STAGE_TITLE) { + OSReport("Processing\n"); + // grab the CRSIN object + Actor *ptr = FindActorByType(CRSIN, 0); + //OSReport("CRSIN actor found at : %08X\n", ptr); + + // FIX !!!!! + + if (ptr != 0) { + void *worldObj = EmbeddedLayout_FindTextBoxByName((Layout*)((u32)ptr+0xB0), "TXT_WorldName"); + void *levelObj = EmbeddedLayout_FindTextBoxByName((Layout*)((u32)ptr+0xB0), "TXT_LevelName"); + //OSReport("WorldObj TextBox : %08X; LevelObj TextBox : %08X\n", worldObj, levelObj); + if (worldObj == 0 || levelObj == 0) return state; + + /*char *file = RetrieveFileFromArc(ARC_TABLE, "Mario", "newer/names.bin"); + //OSReport("RetrieveFileFromArc returned : %08X\n", file); + char *worldname = file + (wnum * 0x40); + char *levelname = file + 0x280 + (wnum * 0xA80) + (lnum * 0x40);*/ + OSReport("Loading file...\n"); + FileHandle fh; + void *info = LoadFile(&fh, "/NewerRes/LevelInfo.bin"); + + LevelInfo_Prepare(&fh); + LevelInfo_Entry *entry = LevelInfo_Search(info, wnum, lnum); + char *worldname = LevelInfo_GetName(info, entry); + char *levelname = ""; + OSReport("Got name : %s\n", worldname); + + void *vtable = *((void**)levelObj); + void *funcaddr = *((void**)((u32)vtable+0x7C)); + int (*SetString)(void*, unsigned short*, unsigned short); + SetString = (int(*)(void*, unsigned short*, unsigned short))funcaddr; + + unsigned short wbuffer[0x40], lbuffer[0x40]; + for (int i = 0; i < 0x40; i++) { + wbuffer[i] = (unsigned short)worldname[i]; + lbuffer[i] = (unsigned short)levelname[i]; + } + + SetString(worldObj, wbuffer, 0); + SetString(levelObj, lbuffer, 0); + + OSReport("Freeing file\n"); + FreeFile(&fh); + OSReport("Inserted strings\n"); + } + } else { + OSReport("Skipped\n"); + } + + OSReport("Reached the end of DoNames\n"); + return state; +} + +int DoNamesTest2(int state, u32 ptr) { + OSReport("TEST 1:%08X 2:%08X\n", state, ptr); + return DoNames(state); +} |