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author | Treeki <treeki@gmail.com> | 2011-03-12 23:17:12 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-03-12 23:17:12 +0100 |
commit | 7d4e4c0b34a613dd3c0220475ae4e448197522c1 (patch) | |
tree | 4f5cee367de3fdef4f9a7c84af59ffe76a2bb1c3 /src/levelnames.cpp | |
download | kamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.tar.gz kamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.zip |
initial commit. now I can start playing with stuff!
Diffstat (limited to '')
-rw-r--r-- | src/levelnames.cpp | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/src/levelnames.cpp b/src/levelnames.cpp new file mode 100644 index 0000000..b6f440e --- /dev/null +++ b/src/levelnames.cpp @@ -0,0 +1,83 @@ +#include <common.h>
+#include <actors.h>
+#include <stage.h>
+#include "levelinfo.h"
+#include "fileload.h"
+#include "layoutlib.h"
+
+//#define DEBUG_NAMES
+
+#ifndef DEBUG_NAMES
+#define OSReport(...)
+#endif
+
+extern char CurrentLevel;
+extern char CurrentWorld;
+
+int DoNames(int state) {
+ OSReport("DoNames called - State param is %d\n", state);
+ int wnum = (int)CurrentWorld;
+ int lnum = (int)CurrentLevel;
+ OSReport("Current Level: %d-%d\n", wnum+1, lnum+1);
+
+ // Skip the title screen
+ // and only process the code if the State is set to 1
+ // (the screen has been initialised)
+ if (state == 1 && lnum != STAGE_TITLE) {
+ OSReport("Processing\n");
+ // grab the CRSIN object
+ Actor *ptr = FindActorByType(CRSIN, 0);
+ //OSReport("CRSIN actor found at : %08X\n", ptr);
+
+ // FIX !!!!!
+
+ if (ptr != 0) {
+ void *worldObj = EmbeddedLayout_FindTextBoxByName((Layout*)((u32)ptr+0xB0), "TXT_WorldName");
+ void *levelObj = EmbeddedLayout_FindTextBoxByName((Layout*)((u32)ptr+0xB0), "TXT_LevelName");
+ //OSReport("WorldObj TextBox : %08X; LevelObj TextBox : %08X\n", worldObj, levelObj);
+ if (worldObj == 0 || levelObj == 0) return state;
+
+ /*char *file = RetrieveFileFromArc(ARC_TABLE, "Mario", "newer/names.bin");
+ //OSReport("RetrieveFileFromArc returned : %08X\n", file);
+ char *worldname = file + (wnum * 0x40);
+ char *levelname = file + 0x280 + (wnum * 0xA80) + (lnum * 0x40);*/
+ OSReport("Loading file...\n");
+ FileHandle fh;
+ void *info = LoadFile(&fh, "/NewerRes/LevelInfo.bin");
+
+ LevelInfo_Prepare(&fh);
+ LevelInfo_Entry *entry = LevelInfo_Search(info, wnum, lnum);
+ char *worldname = LevelInfo_GetName(info, entry);
+ char *levelname = "";
+ OSReport("Got name : %s\n", worldname);
+
+ void *vtable = *((void**)levelObj);
+ void *funcaddr = *((void**)((u32)vtable+0x7C));
+ int (*SetString)(void*, unsigned short*, unsigned short);
+ SetString = (int(*)(void*, unsigned short*, unsigned short))funcaddr;
+
+ unsigned short wbuffer[0x40], lbuffer[0x40];
+ for (int i = 0; i < 0x40; i++) {
+ wbuffer[i] = (unsigned short)worldname[i];
+ lbuffer[i] = (unsigned short)levelname[i];
+ }
+
+ SetString(worldObj, wbuffer, 0);
+ SetString(levelObj, lbuffer, 0);
+
+ OSReport("Freeing file\n");
+ FreeFile(&fh);
+ OSReport("Inserted strings\n");
+ }
+ } else {
+ OSReport("Skipped\n");
+ }
+
+ OSReport("Reached the end of DoNames\n");
+ return state;
+}
+
+int DoNamesTest2(int state, u32 ptr) {
+ OSReport("TEST 1:%08X 2:%08X\n", state, ptr);
+ return DoNames(state);
+}
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