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authorColin Noga <Tempus@chronometry.ca>2012-11-25 15:35:13 -0600
committerColin Noga <Tempus@chronometry.ca>2012-11-25 15:35:13 -0600
commitdb34c0af338b8cf04f50b4ade98668869fd303e1 (patch)
treee373abe027205c0e8414cf6146ded59112b0ab72 /src/layouthax.cpp
parent72b9b71b5b7fb5757849d19af3dfae21d0ab9c92 (diff)
parent1609b49c5c1777e663909b1936b2f8921677f230 (diff)
downloadkamek-db34c0af338b8cf04f50b4ade98668869fd303e1.tar.gz
kamek-db34c0af338b8cf04f50b4ade98668869fd303e1.zip
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into level-select
Diffstat (limited to '')
-rw-r--r--src/layouthax.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/layouthax.cpp b/src/layouthax.cpp
new file mode 100644
index 0000000..5e68f48
--- /dev/null
+++ b/src/layouthax.cpp
@@ -0,0 +1,8 @@
+#include <game.h>
+
+void LoadPregameStyleNameAndNumber(m2d::EmbedLayout_c *layout);
+extern "C" void InsertPauseWindowText(void *thing) {
+ m2d::EmbedLayout_c *el = (m2d::EmbedLayout_c*)(((u8*)thing)+0x70);
+ LoadPregameStyleNameAndNumber(el);
+}
+