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authorTreeki <treeki@gmail.com>2012-08-28 04:44:49 +0200
committerTreeki <treeki@gmail.com>2012-08-28 04:44:49 +0200
commit2dc6dc90e21d12186bb1a88b81fd8f74baea4fbe (patch)
tree5edd508799edeeb02993f0b9f7bf38aa0291954b /src/koopatlas/player.h
parent80a9d3f3ab5a08447bbbde669e7a077ffc3f1178 (diff)
downloadkamek-2dc6dc90e21d12186bb1a88b81fd8f74baea4fbe.tar.gz
kamek-2dc6dc90e21d12186bb1a88b81fd8f74baea4fbe.zip
hammer suit model
Diffstat (limited to '')
-rw-r--r--src/koopatlas/player.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/koopatlas/player.h b/src/koopatlas/player.h
index 6e98e4e..6fbbf5a 100644
--- a/src/koopatlas/player.h
+++ b/src/koopatlas/player.h
@@ -2,6 +2,7 @@
#define __KOOPATLAS_PLAYER_H
#include "koopatlas/core.h"
+#include "poweruphax.h"
enum PlayerAnim {
wait = 0,
@@ -211,6 +212,7 @@ class daWMPlayer_c : public dActor_c {
float jumpOffset;
mEf::es2 effect;
+ dHammerSuitRenderer_c hammerSuit;
void startAnimation(int id, float frame, float unk, float updateRate);