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authorColin Noga <Tempus@chronometry.ca>2012-07-20 15:10:14 -0500
committerColin Noga <Tempus@chronometry.ca>2012-07-20 15:10:14 -0500
commit2d39f19d92673bb9a8f12a71bbd6d86dd2166237 (patch)
treeae0c64dd5329b42564c00ecb990b956467addea0 /src/koopatlas/player.h
parent7db25a9cb78f98d57fa0e386eb4a14c2842d52e7 (diff)
downloadkamek-2d39f19d92673bb9a8f12a71bbd6d86dd2166237.tar.gz
kamek-2d39f19d92673bb9a8f12a71bbd6d86dd2166237.zip
Bugfix to the hud, added in player animations for path movement
Diffstat (limited to '')
-rw-r--r--src/koopatlas/player.h191
1 files changed, 191 insertions, 0 deletions
diff --git a/src/koopatlas/player.h b/src/koopatlas/player.h
index 2b53119..33bd560 100644
--- a/src/koopatlas/player.h
+++ b/src/koopatlas/player.h
@@ -3,6 +3,187 @@
#include "koopatlas/core.h"
+enum PlayerAnim {
+ wait = 0,
+ walk = 1,
+ run = 2,
+ b_dash = 3,
+ b_dash2 = 4,
+ jump = 5,
+ jump2 = 6,
+ jumped = 7,
+ Tjmp_c_1 = 8,
+ Tjmp_c_2 = 9,
+ Tjumped = 10,
+ roll_jump = 11,
+ Tjump2 = 12,
+ mame_jump2 = 13,
+ turn = 14,
+ turned = 15,
+ hipsr = 16,
+ hipat = 17,
+ hiped = 18,
+ hip_to_stoop = 19,
+ stoop = 20,
+ stoop_start = 21,
+ slip = 22,
+ sliped = 23,
+ slip_to_stoop = 24,
+ carry_wait = 25,
+ carry_walk = 26,
+ carry_throw = 27,
+ Rcarry_wait = 28,
+ wsld = 29,
+ fire_at = 30,
+ swim_fire_at = 31,
+ swim_fire_at2 = 32,
+ star_roll = 33,
+ P_swim = 34,
+ swim = 35,
+ swim_wait = 36,
+ swim_throw = 37,
+ swim_walk = 38,
+ swim_standing = 39,
+ paddle_1 = 40,
+ paddle_2 = 41,
+ paddle_carry = 42,
+ tree_start = 43,
+ tree_wait = 44,
+ tree_climb = 45,
+ tree_pose = 46,
+ monkey_start = 47,
+ monkey_wait_r = 48,
+ monkey_wait_l = 49,
+ monkey_r_to_l = 50,
+ monkey_l_to_r = 51,
+ net_wait = 52,
+ net_walk1 = 53,
+ net_walk2 = 54,
+ net_attack = 55,
+ pea_plant = 56,
+ pea_plant_st = 57,
+ pea_plant_wait = 58,
+ wall_wait = 59,
+ wall_walk_l = 60,
+ wall_walk_r = 61,
+ hang_start = 62,
+ hang_up = 63,
+ hang_wait = 64,
+ hang_walk_l = 65,
+ hang_walk_r = 66,
+ w_jump1 = 67,
+ w_jump2 = 68,
+ RTjumped = 69,
+ jump_hang = 70,
+ spin_st = 71,
+ spin_end = 72,
+ spin_low_st = 73,
+ spin_low_ed = 74,
+ spin_jump2 = 75,
+ spin_jump_end = 76,
+ damF = 77,
+ damB = 78,
+ dowF = 79,
+ dowB = 80,
+ firejmp = 81,
+ e_shock = 82,
+ dead = 83,
+ dead_pose = 84,
+ Rtree_start = 85,
+ Rtree_wait = 86,
+ Rtree_pose = 87,
+ goal_jump = 88,
+ goal_jump_ed = 89,
+ goal_puton_capA = 90,
+ goal_puton_capB = 91,
+ goal_puton_capC = 92,
+ PL_Rgoal_puton_cap = 93,
+ P_Rgoal_puton_cap = 94,
+ goal_puton_capF = 95,
+ waitB = 96,
+ eat_out = 97,
+ eat_success = 98,
+ eat_fail = 99,
+ eat_successB = 100,
+ eat_successC = 101,
+ Seat = 102,
+ Seat_out = 103,
+ Seat_success = 104,
+ Seat_fail = 105,
+ Seat_successB = 106,
+ Seat_successC = 107,
+ carryP_start = 108,
+ carryP_wait = 109,
+ carryP_walk = 110,
+ carryP_throw = 111,
+ carryP_waitR = 112,
+ ride_on = 113,
+ Fjump = 114,
+ waitC = 115,
+ set_to_wait = 116,
+ star_rollB = 117,
+ Sjump = 118,
+ Sjump2 = 119,
+ Sjumped = 120,
+ get_down = 121,
+ turnB = 122,
+ turnedB = 123,
+ ice_slipF = 124,
+ ice_slipB = 125,
+ rope_swing = 126,
+ shoot = 127,
+ shoot_slip = 128,
+ shoot_slip_end = 129,
+ low_walk_start = 130,
+ low_walk = 131,
+ swim_pipe = 132,
+ door_walk = 133,
+ PL_spin_jump = 134,
+ waitL = 135,
+ waitR = 136,
+ fire_at2 = 137,
+ blow_up = 138,
+ P_slip = 139,
+ P_slip_jump = 140,
+ P_slip_jump2 = 141,
+ FjumpB = 142,
+ stamp = 143,
+ waitRB = 144,
+ waitLB = 145,
+ waitR3 = 146,
+ waitL3 = 147,
+ boss_key_get = 148,
+ balloon_wait = 149,
+ slope_waitL = 150,
+ slope_waitR = 151,
+ slope_waitL2 = 152,
+ slope_waitR2 = 153,
+ carryP_waitLB = 154,
+ carryP_waitRB = 155,
+ carry_waitL = 156,
+ carry_waitR = 157,
+ spin_jump3 = 158,
+ ride_wait = 159,
+ P_paddle_1 = 160,
+ P_paddle_2 = 161,
+ poseL = 162,
+ poseR = 163,
+ gorl_wait = 164,
+ dm_notice = 165,
+ dm_noti_wait = 166,
+ dm_surprise = 167,
+ dm_surp_wait = 168,
+ wait_select = 169,
+ course_in = 170,
+ waitD = 171,
+ waitE = 172,
+ dm_escort = 173,
+ dm_glad = 174,
+ ending_wait = 175,
+ coin_comp = 176
+};
+
+
class daWMPlayer_c : public dActor_c {
public:
dPlayerModelHandler_c *modelHandler;
@@ -19,6 +200,16 @@ class daWMPlayer_c : public dActor_c {
float currentUnk;
float currentUpdateRate;
+ bool hasEffect;
+ const char *effectName;
+ bool hasSound;
+ bool step;
+ int soundName;
+
+ int timer;
+
+ mEf::es2 effect;
+
void startAnimation(int id, float frame, float unk, float updateRate);
static daWMPlayer_c *build();