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author | Treeki <treeki@gmail.com> | 2012-09-23 05:06:17 +0200 |
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committer | Treeki <treeki@gmail.com> | 2012-09-23 05:06:17 +0200 |
commit | ea8aca1a99032a4d5326a62bf5e7e5ed946f2f2a (patch) | |
tree | 8bb7b67923160be6c16d5ce9f7a7a4ec35a52b97 /src/koopatlas/pathmanager.h | |
parent | 41824ae3312c3413d3ef00354aeb5a956f160c89 (diff) | |
download | kamek-ea8aca1a99032a4d5326a62bf5e7e5ed946f2f2a.tar.gz kamek-ea8aca1a99032a4d5326a62bf5e7e5ed946f2f2a.zip |
finally fixed all animations... I hope?
Diffstat (limited to 'src/koopatlas/pathmanager.h')
-rw-r--r-- | src/koopatlas/pathmanager.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/koopatlas/pathmanager.h b/src/koopatlas/pathmanager.h index 9be8e86..3c3ae1f 100644 --- a/src/koopatlas/pathmanager.h +++ b/src/koopatlas/pathmanager.h @@ -36,6 +36,7 @@ class dWMPathManager_c { float moveSpeed; int scaleAnimProgress; + bool isScalingUp; dKPPath_s *currentPath; bool reverseThroughPath; // direction we are going through the path |