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authorTreeki <treeki@gmail.com>2012-09-23 05:06:17 +0200
committerTreeki <treeki@gmail.com>2012-09-23 05:06:17 +0200
commitea8aca1a99032a4d5326a62bf5e7e5ed946f2f2a (patch)
tree8bb7b67923160be6c16d5ce9f7a7a4ec35a52b97 /src/koopatlas/pathmanager.h
parent41824ae3312c3413d3ef00354aeb5a956f160c89 (diff)
downloadkamek-ea8aca1a99032a4d5326a62bf5e7e5ed946f2f2a.tar.gz
kamek-ea8aca1a99032a4d5326a62bf5e7e5ed946f2f2a.zip
finally fixed all animations... I hope?
Diffstat (limited to 'src/koopatlas/pathmanager.h')
-rw-r--r--src/koopatlas/pathmanager.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/koopatlas/pathmanager.h b/src/koopatlas/pathmanager.h
index 9be8e86..3c3ae1f 100644
--- a/src/koopatlas/pathmanager.h
+++ b/src/koopatlas/pathmanager.h
@@ -36,6 +36,7 @@ class dWMPathManager_c {
float moveSpeed;
int scaleAnimProgress;
+ bool isScalingUp;
dKPPath_s *currentPath;
bool reverseThroughPath; // direction we are going through the path