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author | Colin Noga <Tempus@chronometry.ca> | 2012-07-19 02:55:17 -0500 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2012-07-19 02:55:17 -0500 |
commit | c6893153b5e4772baee92dae71613ea367837188 (patch) | |
tree | fd8393f383d8089db56a8cfedab5446d77e9d605 /src/koopatlas/mapdata.cpp | |
parent | 5f03da589c0d0eb22e73993198a709ddb95f2960 (diff) | |
download | kamek-c6893153b5e4772baee92dae71613ea367837188.tar.gz kamek-c6893153b5e4772baee92dae71613ea367837188.zip |
updates to HUD and commenting out of some spec changes
Diffstat (limited to 'src/koopatlas/mapdata.cpp')
-rw-r--r-- | src/koopatlas/mapdata.cpp | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/src/koopatlas/mapdata.cpp b/src/koopatlas/mapdata.cpp index 524fb4f..1fb8eb6 100644 --- a/src/koopatlas/mapdata.cpp +++ b/src/koopatlas/mapdata.cpp @@ -143,25 +143,27 @@ void dKPMapData_c::fixup() { if (node->type == dKPNode_s::CHANGE) fixRef(node->destMap); - else if (node->type == dKPNode_s::LEVEL) { - break; - node->allocator.link(-1, GameHeaps[0], 0, 0x20); + // FORWARDS COMPATIBILITY: + // else if (node->type == dKPNode_s::LEVEL) { + // break; - nw4r::g3d::ResFile rf(nodeLoader.buffer); - rf.CheckRevision(); - rf.Init(); - rf.Bind(rf); + // node->allocator.link(-1, GameHeaps[0], 0, 0x20); - nw4r::g3d::ResMdl mdl = rf.GetResMdl("cobCourse"); - nw4r::g3d::ResAnmVis anmRes = rf.GetResAnmVis("cobCourse"); + // nw4r::g3d::ResFile rf(nodeLoader.buffer); + // rf.CheckRevision(); + // rf.Init(); + // rf.Bind(rf); - node->model.setup(mdl, &node->allocator, 0x224, 1, 0); - node->color.setup(mdl, anmRes, &node->allocator, 0); - node->color.bind(&node->model, anmRes, 0); - node->model.bindAnim(&node->color, 0.0f); - SetupTextures_MapObj(&node->model, 0); - } + // nw4r::g3d::ResMdl mdl = rf.GetResMdl("cobCourse"); + // nw4r::g3d::ResAnmVis anmRes = rf.GetResAnmVis("cobCourse"); + + // node->model.setup(mdl, &node->allocator, 0x224, 1, 0); + // node->color.setup(mdl, anmRes, &node->allocator, 0); + // node->color.bind(&node->model, anmRes, 0); + // node->model.bindAnim(&node->color, 0.0f); + // SetupTextures_MapObj(&node->model, 0); + // } } break; } |