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authorColin Noga <Tempus@chronometry.ca>2012-07-19 02:55:17 -0500
committerColin Noga <Tempus@chronometry.ca>2012-07-19 02:55:17 -0500
commitc6893153b5e4772baee92dae71613ea367837188 (patch)
treefd8393f383d8089db56a8cfedab5446d77e9d605 /src/koopatlas/map.cpp
parent5f03da589c0d0eb22e73993198a709ddb95f2960 (diff)
downloadkamek-c6893153b5e4772baee92dae71613ea367837188.tar.gz
kamek-c6893153b5e4772baee92dae71613ea367837188.zip
updates to HUD and commenting out of some spec changes
Diffstat (limited to 'src/koopatlas/map.cpp')
-rw-r--r--src/koopatlas/map.cpp90
1 files changed, 46 insertions, 44 deletions
diff --git a/src/koopatlas/map.cpp b/src/koopatlas/map.cpp
index bca294c..9a04e65 100644
--- a/src/koopatlas/map.cpp
+++ b/src/koopatlas/map.cpp
@@ -300,19 +300,20 @@ void dWMMap_c::renderer_c::renderDoodadLayer(dKPLayer_s *layer) {
for (int j = 0; j < doodad->animationCount; j++) {
dKPDoodad_s::animation_s *anim = &doodad->animations[j];
- if (anim->delayOffset == 0) {
+ // FORWARDS COMPATIBILITY: (has a ***)
+ // *** if (anim->delayOffset == 0) {
u32 baseTick = anim->baseTick;
if (baseTick == 0) {
anim->baseTick = baseTick = GlobalTickCount;
}
u32 elapsed = GlobalTickCount - baseTick;
- u32 elapsedAdjusted = elapsed;
+ // *** u32 elapsedAdjusted = elapsed;
if (anim->isReversed)
elapsed = anim->frameCount - 1 - elapsed;
if (elapsed >= anim->frameCount) {
- if (elapsed >= (anim->frameCount + anim->delay)) {
+ // *** if (elapsed >= (anim->frameCount + anim->delay)) {
// we've reached the end
switch (anim->loop) {
@@ -334,12 +335,13 @@ void dWMMap_c::renderer_c::renderDoodadLayer(dKPLayer_s *layer) {
anim->baseTick = GlobalTickCount;
break;
}
- }
- elapsedAdjusted = anim->frameCount;
+ // *** }
+ // *** elapsedAdjusted = anim->frameCount;
}
// now calculate the thing
- float progress = elapsedAdjusted / (float)anim->frameCount;
+ // *** float progress = elapsedAdjusted / (float)anim->frameCount;
+ float progress = elapsed / (float)anim->frameCount;
float value;
switch (anim->curve) {
@@ -383,10 +385,10 @@ void dWMMap_c::renderer_c::renderDoodadLayer(dKPLayer_s *layer) {
// TODO
break;
}
- }
- else {
- anim->delayOffset -= 1;
- }
+ // *** }
+ // *** else {
+ // *** anim->delayOffset -= 1;
+ // *** }
}
}
@@ -421,50 +423,50 @@ void dWMMap_c::renderer_c::renderDoodadLayer(dKPLayer_s *layer) {
void dWMMap_c::renderer_c::renderPathLayer(dKPLayer_s *layer) {
return;
- for (int i = 0; i < layer->nodeCount; i++) {
- dKPNode_s *node = layer->nodes[i];
+ // for (int i = 0; i < layer->nodeCount; i++) {
+ // dKPNode_s *node = layer->nodes[i];
- int world = node->levelNumber[0];
- int level = node->levelNumber[1];
+ // int world = node->levelNumber[0];
+ // int level = node->levelNumber[1];
- SaveBlock *save = GetSaveFile()->GetBlock(-1);
- u32 conds = save->GetLevelCondition(world-1, level-1);
+ // SaveBlock *save = GetSaveFile()->GetBlock(-1);
+ // u32 conds = save->GetLevelCondition(world-1, level-1);
- bool isUnlocked = true;
- bool exitComplete = false;
- bool secretComplete = false;
+ // bool isUnlocked = true;
+ // bool exitComplete = false;
+ // bool secretComplete = false;
- if (conds & 0x10)
- exitComplete = true;
- if (conds & 0x20)
- secretComplete = true;
+ // if (conds & 0x10)
+ // exitComplete = true;
+ // if (conds & 0x20)
+ // secretComplete = true;
- // Is it unlocked?
- if (!isUnlocked)
- node->color.setCurrentFrame(0); // Black
+ // // Is it unlocked?
+ // if (!isUnlocked)
+ // node->color.setCurrentFrame(0); // Black
- // Is it complete?
- else if ((exitComplete) || (secretComplete))
- // Does it have two exits?
- if ((node->hasSecret) && ((!exitComplete) || (!secretComplete)))
- node->color.setCurrentFrame(2); // Yellow
+ // // Is it complete?
+ // else if ((exitComplete) || (secretComplete))
+ // // Does it have two exits?
+ // if ((node->hasSecret) && ((!exitComplete) || (!secretComplete)))
+ // node->color.setCurrentFrame(2); // Yellow
- // All exits are complete
- else
- node->color.setCurrentFrame(1); // Blue
+ // // All exits are complete
+ // else
+ // node->color.setCurrentFrame(1); // Blue
- // Not complete after all
- else
- node->color.setCurrentFrame(3); // Red
+ // // Not complete after all
+ // else
+ // node->color.setCurrentFrame(3); // Red
- node->matrix.translation(node->x, node->y, 500.0);
- node->matrix.applyRotationYXZ(0, 0, 0);
- node->model.setDrawMatrix(node->matrix);
- node->model.setScale(1.0f, 1.0f, 1.0f);
- node->model.calcWorld(false);
+ // node->matrix.translation(node->x, node->y, 500.0);
+ // node->matrix.applyRotationYXZ(0, 0, 0);
+ // node->model.setDrawMatrix(node->matrix);
+ // node->model.setScale(1.0f, 1.0f, 1.0f);
+ // node->model.calcWorld(false);
- node->model.scheduleForDrawing();
- }
+ // node->model.scheduleForDrawing();
+ // }
}