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authorColin Noga <Tempus@chronometry.ca>2012-10-22 22:09:17 -0500
committerColin Noga <Tempus@chronometry.ca>2012-10-22 22:09:17 -0500
commit3f0195755f33e3cb0357f4ba36ef7470467df32d (patch)
tree5d0be0886f3c07d80e4bae7844c6f7079d0287e4 /src/fakeStarCoin.cpp
parent9fa22baae0d44278cd73a54c1c4a11eac9255bff (diff)
downloadkamek-3f0195755f33e3cb0357f4ba36ef7470467df32d.tar.gz
kamek-3f0195755f33e3cb0357f4ba36ef7470467df32d.zip
fake star coin fix and sprite actor respawner bit
Diffstat (limited to '')
-rw-r--r--src/fakeStarCoin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/fakeStarCoin.cpp b/src/fakeStarCoin.cpp
index 579054f..4b35337 100644
--- a/src/fakeStarCoin.cpp
+++ b/src/fakeStarCoin.cpp
@@ -109,7 +109,7 @@ int daFakeStarCoin::onCreate() {
nw4r::g3d::ResFile rf(getResource("star_coin", "g3d/star_coin.brres"));
bodyModel.setup(rf.GetResMdl("star_coinA"), &allocator, 0x224, 1, 0);
- SetupTextures_Map(&bodyModel, 0);
+ SetupTextures_MapObj(&bodyModel, 0);
allocator.unlink();