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author | Colin Noga <Tempus@Spectrum-Song.local> | 2011-10-13 02:26:29 -0500 |
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committer | Colin Noga <Tempus@Spectrum-Song.local> | 2011-10-13 02:26:29 -0500 |
commit | 4d2eae84e71f7f8f068377335dca518cf4ba3850 (patch) | |
tree | 40ee0f057948fe9e674fbcd2a50bdd7141672747 /src/effects.h | |
parent | 5086f4d34bd7a39ec7ea3377312dc97e11eadb31 (diff) | |
parent | b3c762b06e3238208ba54651545ca51b23e008c9 (diff) | |
download | kamek-4d2eae84e71f7f8f068377335dca518cf4ba3850.tar.gz kamek-4d2eae84e71f7f8f068377335dca518cf4ba3850.zip |
Merge branch 'level-select' of ssh://treeki.shacknet.nu:30000/Kamek into level-select
Diffstat (limited to 'src/effects.h')
-rw-r--r-- | src/effects.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/effects.h b/src/effects.h index f3dad62..ea4ba2a 100644 --- a/src/effects.h +++ b/src/effects.h @@ -5,5 +5,10 @@ #include <game.h> bool CreateEffect(dEn_c* enemy, int effect_num); +bool CreateEffect(Vec* pos, S16Vec* rot, Vec* scale, int effect_num); +bool CreateEffect(const char* name, Vec* pos); + +// Actually will return an EGG::Effect instance +//void* CustomEffectSpawn(const char* name); #endif |