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| author | Stephen Simpson <megazig@gmail.com> | 2011-10-12 16:17:02 -0500 | 
|---|---|---|
| committer | Stephen Simpson <megazig@gmail.com> | 2011-10-12 16:17:02 -0500 | 
| commit | 5c69d55088be79ca6965bf7b7fd15bed988a4662 (patch) | |
| tree | 6271350b08ea2063d5577ee3629fc2ebf67a5cda /src/effects.h | |
| parent | 44e521fef437778f339dc354e4ef64f9ade879ff (diff) | |
| download | kamek-5c69d55088be79ca6965bf7b7fd15bed988a4662.tar.gz kamek-5c69d55088be79ca6965bf7b7fd15bed988a4662.zip  | |
Added function to create an effect
Diffstat (limited to '')
| -rw-r--r-- | src/effects.h | 9 | 
1 files changed, 9 insertions, 0 deletions
diff --git a/src/effects.h b/src/effects.h new file mode 100644 index 0000000..f3dad62 --- /dev/null +++ b/src/effects.h @@ -0,0 +1,9 @@ +#ifndef __EFFECTS_H +#define __EFFECTS_H + +#include <common.h> +#include <game.h> + +bool CreateEffect(dEn_c* enemy, int effect_num); + +#endif  | 
