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author | Treeki <treeki@gmail.com> | 2012-07-25 23:37:54 +0200 |
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committer | Treeki <treeki@gmail.com> | 2012-07-25 23:37:54 +0200 |
commit | 93d44c82000b9cc3b420ae4587846bb8f2db5faa (patch) | |
tree | 5ee7229ad3b942500c5897230f81b8cbc386d3c6 /src/cutScene.h | |
parent | c01d2d5df5c0bca7b8714f54e8efbd3456b1182e (diff) | |
download | kamek-93d44c82000b9cc3b420ae4587846bb8f2db5faa.tar.gz kamek-93d44c82000b9cc3b420ae4587846bb8f2db5faa.zip |
added a very initial work on a cutscene player scene
Diffstat (limited to 'src/cutScene.h')
-rw-r--r-- | src/cutScene.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/cutScene.h b/src/cutScene.h new file mode 100644 index 0000000..e875822 --- /dev/null +++ b/src/cutScene.h @@ -0,0 +1,25 @@ +#ifndef __CUT_SCENE_H +#define __CUT_SCENE_H + +#include <common.h> +#include <game.h> +#include <g3dhax.h> +#include <sfx.h> + +void CutSceneDrawFunc(); + +class dScCutScene_c : public dScene_c { + public: + dScCutScene_c(); + + int onCreate(); + int onDelete(); + int onExecute(); + int onDraw(); + + static dScCutScene_c *build(); + static dScCutScene_c *instance; +}; + +#endif + |