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authorTreeki <treeki@gmail.com>2012-12-04 01:40:59 +0100
committerTreeki <treeki@gmail.com>2012-12-04 01:40:59 +0100
commite8ffbf5bdc704c4efb426f4d1c10b21527debdc3 (patch)
treecd84e5e0c99d69984148be63181e35f954390f23 /src/challengeStar.cpp
parent49fe08ecf61e59fe13bef6a50fffd119e8909e64 (diff)
downloadkamek-e8ffbf5bdc704c4efb426f4d1c10b21527debdc3.tar.gz
kamek-e8ffbf5bdc704c4efb426f4d1c10b21527debdc3.zip
changed WMwagglewater to groundpound
Diffstat (limited to '')
-rw-r--r--src/challengeStar.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/challengeStar.cpp b/src/challengeStar.cpp
index 790b0c4..342dd1b 100644
--- a/src/challengeStar.cpp
+++ b/src/challengeStar.cpp
@@ -30,8 +30,8 @@ class dChallengeStar : public dEn_c {
void yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther);
- void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther);
+ void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -53,8 +53,8 @@ void dChallengeStar::playerCollision(ActivePhysics *apThis, ActivePhysics *apOth
void dChallengeStar::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
void dChallengeStar::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
void dChallengeStar::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
-void dChallengeStar::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
-void dChallengeStar::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
+void dChallengeStar::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
+void dChallengeStar::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }
void dChallengeStar::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); }