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authorColin Noga <Tempus@Spectrum-Song.local>2011-10-09 01:48:06 -0500
committerColin Noga <Tempus@Spectrum-Song.local>2011-10-09 01:48:06 -0500
commitd4ba9bf11d4786c4df5e94c5241492c4eb43c2b6 (patch)
tree4afe8cd5a8fe9c8eba3031cc20a02ed08a0c9b43 /src/bossThwompaDomp.cpp
parentf35befab481e013d76631baf6abec5f69ff703a6 (diff)
downloadkamek-d4ba9bf11d4786c4df5e94c5241492c4eb43c2b6.tar.gz
kamek-d4ba9bf11d4786c4df5e94c5241492c4eb43c2b6.zip
Added a whole bunch of boss crap, soundplayers, retextures, and some mrsun improvements.
Diffstat (limited to 'src/bossThwompaDomp.cpp')
-rw-r--r--src/bossThwompaDomp.cpp45
1 files changed, 45 insertions, 0 deletions
diff --git a/src/bossThwompaDomp.cpp b/src/bossThwompaDomp.cpp
new file mode 100644
index 0000000..70a3d17
--- /dev/null
+++ b/src/bossThwompaDomp.cpp
@@ -0,0 +1,45 @@
+#include <common.h>
+#include <game.h>
+#include <g3dhax.h>
+
+
+extern "C" bool CollidedWithTile(u8 *);
+extern "C" void *SomeStrangeModification(dEn_c *);
+
+void ThwompaDompMoveC(dEn_c *Sprite) {
+
+
+
+ bool FirstCheck;
+ bool SecondCheck;
+
+ // Check for collisions with walls?
+ FirstCheck = CollidedWithTile(Sprite->classAt1EC);
+ SomeStrangeModification(Sprite);
+ SecondCheck = CollidedWithTile(Sprite->classAt1EC);
+
+ OSReport("XPos = %f, FirstCheck = %d, SecondCheck = %d", Sprite->pos.x, FirstCheck, SecondCheck);
+
+ if ((FirstCheck != 0) && (SecondCheck != 0)) {
+ OSReport("Actually doing something, I swear");
+
+ Sprite->pos.y = Sprite->pos.y + 16.0;
+ Sprite->pos.x = Sprite->pos.x - 180.0;
+
+ if (Sprite->direction == 0) {
+ Sprite->direction = 1;
+ Sprite->pos.x = Sprite->pos.x - 80.0; }
+ else {
+ Sprite->direction = 0;
+ Sprite->pos.x = Sprite->pos.x + 80.0; }
+ }
+ else {
+ if (Sprite->direction == 0) {
+ Sprite->pos.x = Sprite->pos.x + 1.0; }
+ else {
+ Sprite->pos.x = Sprite->pos.x - 1.0; }
+ }
+
+
+ return;
+} \ No newline at end of file