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authorTreeki <treeki@gmail.com>2013-02-14 23:37:13 +0100
committerTreeki <treeki@gmail.com>2013-02-14 23:37:13 +0100
commit91cfbdaa8cba3d6b671d67fb435ce49dc3ef4dd5 (patch)
treedc216b8dfca3a0ea90a6ec52dd617efed69770fd /src/bossThwompaDomp.cpp
parentd7ee15837bd760bbfefb3d40ffa2b0cab54960be (diff)
downloadkamek-91cfbdaa8cba3d6b671d67fb435ce49dc3ef4dd5.tar.gz
kamek-91cfbdaa8cba3d6b671d67fb435ce49dc3ef4dd5.zip
added the boss victory anim, hopefully it works in MP too, I have no idea
Diffstat (limited to '')
-rw-r--r--src/bossThwompaDomp.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bossThwompaDomp.cpp b/src/bossThwompaDomp.cpp
index 18ea570..e63191b 100644
--- a/src/bossThwompaDomp.cpp
+++ b/src/bossThwompaDomp.cpp
@@ -453,7 +453,7 @@ int daEnMegaDosun_c::onDelete() {
if (this->timer == 60) {
nw4r::snd::SoundHandle handle;
PlaySoundWithFunctionB4(SoundRelatedClass, &handle, STRM_BGM_SHIRO_BOSS_CLEAR, 1);
- MakeMarioEnterDemoMode();
+ BossGoalForAllPlayers();
}
if (this->timer == 120) {