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authorTreeki <treeki@gmail.com>2012-09-16 04:59:03 +0200
committerTreeki <treeki@gmail.com>2012-09-16 04:59:03 +0200
commit7404c596e96bf18f458f10fb8f23ca6e1a25ca7d (patch)
tree4fcdf733873a6d74b13a986c98b6f845dd0ad3ca /src/bossThwompaDomp.cpp
parent8102791c2222c31d80858cd1d12b208dcd4ecbc3 (diff)
downloadkamek-7404c596e96bf18f458f10fb8f23ca6e1a25ca7d.tar.gz
kamek-7404c596e96bf18f458f10fb8f23ca6e1a25ca7d.zip
go speed! a terrible hack to make builds far faster
Diffstat (limited to '')
-rw-r--r--src/bossThwompaDomp.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/bossThwompaDomp.cpp b/src/bossThwompaDomp.cpp
index 85799c3..4bce47c 100644
--- a/src/bossThwompaDomp.cpp
+++ b/src/bossThwompaDomp.cpp
@@ -8,7 +8,6 @@
// Externs
extern "C" int posIsInZone(Vec,float*,float*,u8 zone);
extern "C" void* ScreenPositionClass;
- extern "C" void ShakeScreen(void*,int,int,int,int); // (ScreenPositionClass, some other ints - set the second one to 1 to shake it)
extern "C" int SpawnThwompEffects(dEn_c *);
extern "C" void* SoundRelatedClass;