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authorColin Noga <Tempus@chronometry.ca>2012-07-20 17:54:31 -0500
committerColin Noga <Tempus@chronometry.ca>2012-07-20 17:54:31 -0500
commit061f0c1d9eda240eace4b638575f0fca1d1a3b1c (patch)
treeb22a2ddfc0f4ee78f1f98e77ec242454e65d9874 /src/bossSamurshai.cpp
parent228e5b26f02321bf90981879bd9781cbd91ab6a9 (diff)
downloadkamek-061f0c1d9eda240eace4b638575f0fca1d1a3b1c.tar.gz
kamek-061f0c1d9eda240eace4b638575f0fca1d1a3b1c.zip
typo, fixed
Diffstat (limited to '')
-rw-r--r--src/bossSamurshai.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bossSamurshai.cpp b/src/bossSamurshai.cpp
index eecb799..88886e9 100644
--- a/src/bossSamurshai.cpp
+++ b/src/bossSamurshai.cpp
@@ -881,7 +881,7 @@ void daSamurshai::updateModelMatrices() {
SpawnEffect("Wm_ob_cmnshotstar", 0, &(Vec){pos.x + 8.0, pos.y - 8.0, pos.z + 500.0}, &(S16Vec){0,0,0}, &(Vec){1.75, 1.75, 1.75});
SpawnEffect("Wm_mr_wirehit_hit", 0, &(Vec){pos.x + 8.0, pos.y, pos.z + 500.0}, &(S16Vec){0,0,0}, &(Vec){1.0, 1.0, 1.0});
- PlaySound(actor, STRM_BGM_SHIRO_BOSS_CLEAR);
+ PlaySound(this, STRM_BGM_SHIRO_BOSS_CLEAR);
MakeMarioEnterDemoMode();
this->dying = 1;