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authorStephen Simpson <megazig@gmail.com>2011-10-19 16:32:03 -0500
committerStephen Simpson <megazig@gmail.com>2011-10-19 16:32:03 -0500
commit8419186410fbae7e52f8ad8f18780eba1cc2c38a (patch)
treeb4115c6bc886702472aa1758a96c21de9eabbbcf /src/bossRamboo.cpp
parentb14405c831f2e94f771f65e786d7b2b88146ca97 (diff)
downloadkamek-8419186410fbae7e52f8ad8f18780eba1cc2c38a.tar.gz
kamek-8419186410fbae7e52f8ad8f18780eba1cc2c38a.zip
added anmTexSrt to Ramboo
Diffstat (limited to 'src/bossRamboo.cpp')
-rw-r--r--src/bossRamboo.cpp23
1 files changed, 23 insertions, 0 deletions
diff --git a/src/bossRamboo.cpp b/src/bossRamboo.cpp
index 6bc7e51..d37baf6 100644
--- a/src/bossRamboo.cpp
+++ b/src/bossRamboo.cpp
@@ -24,6 +24,9 @@ class daRamboo_c : public dEn_c {
m3d::anmChr_c anmWaitB;
m3d::anmChr_c anmShayB;
+ nw4r::g3d::ResAnmTexSrt resTexSrt;
+ m3d::anmTexSrt_c fogSrt;
+
int timer;
int ytimer;
char Hiding;
@@ -152,6 +155,13 @@ void daRamboo_c::setupModels() {
nw4r::g3d::ResAnmChr anmChrF = this->resFile.GetResAnmChr("shay_teresaB_wait");
ret = this->anmWaitB.setup(mdlC, anmChrF, &this->allocator, 0);
+ nw4r::g3d::ResAnmTexSrt anmSrt = this->resFile.GetResAnmTexSrt("fog");
+ this->resTexSrt = anmSrt;
+ //setup(ResMdl mdl, ResAnmTexSrt anmSrt, mAllocator* allocator, void* NULL, int count);
+ ret = this->fogSrt.setup(mdl, anmSrt, &this->allocator, 0, 1);
+ //setEntryByte34(char toSet, int which);
+ this->fogSrt.setEntryByte34(0, 0);
+
allocator.unlink();
}
@@ -209,6 +219,15 @@ int daRamboo_c::onCreate() {
this->fogModel.bindAnim(&this->anmFog, 0.0);
this->anmFog.setUpdateRate(1.0);
+ nw4r::g3d::ResAnmTexSrt anmSrt = this->resFile.GetResAnmTexSrt("fog");
+ //bindEntry(mdl_c* model, ResAnmTexSrt anmSrt, int which, int playState?);
+ this->fogSrt.bindEntry(&this->fogModel, anmSrt, 0, 1);
+ this->fogModel.bindAnim(&this->fogSrt, 1.0);
+ //setFrameForEntry(float frame, int which);
+ this->fogSrt.setFrameForEntry(1.0, 0);
+ //setUpdateRateForEntry(float rate, int which);
+ this->fogSrt.setUpdateRateForEntry(1.0, 0);
+
OSReport("Setting the State");
doStateChange(&StateID_Grow);
@@ -230,6 +249,10 @@ int daRamboo_c::onExecute() {
if(this->anmFog.isAnimationDone())
this->anmFog.setCurrentFrame(0.0);
+ this->fogSrt.process();
+ if(this->fogSrt.isEntryAnimationDone(0))
+ this->fogSrt.setFrameForEntry(1.0, 0);
+
if (this->aPhysics.result1 == 1) {
char PlayerID = NearestPlayer(this);
dStageActor_c *Player = GetSpecificPlayerActor(PlayerID);