summaryrefslogtreecommitdiff
path: root/src/bossRamboo.cpp
diff options
context:
space:
mode:
authorTreeki <treeki@gmail.com>2012-09-16 04:59:03 +0200
committerTreeki <treeki@gmail.com>2012-09-16 04:59:03 +0200
commit7404c596e96bf18f458f10fb8f23ca6e1a25ca7d (patch)
tree4fcdf733873a6d74b13a986c98b6f845dd0ad3ca /src/bossRamboo.cpp
parent8102791c2222c31d80858cd1d12b208dcd4ecbc3 (diff)
downloadkamek-7404c596e96bf18f458f10fb8f23ca6e1a25ca7d.tar.gz
kamek-7404c596e96bf18f458f10fb8f23ca6e1a25ca7d.zip
go speed! a terrible hack to make builds far faster
Diffstat (limited to '')
-rw-r--r--src/bossRamboo.cpp10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/bossRamboo.cpp b/src/bossRamboo.cpp
index c12b709..de01fe9 100644
--- a/src/bossRamboo.cpp
+++ b/src/bossRamboo.cpp
@@ -70,14 +70,6 @@ CREATE_STATE(daRamboo_c, Flee);
CREATE_STATE(daRamboo_c, Outro);
-struct EventTable_t {
- u64 events;
- // ...
-};
-
-extern EventTable_t *EventTable;
-
-
void daRamboo_c::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); }
void daRamboo_c::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) {
SpawnEffect("Wm_en_obakedoor_sm", 0, &apOther->owner->pos, &(S16Vec){0,0,0}, &(Vec){0.5, 0.5, 0.5});
@@ -236,7 +228,7 @@ int daRamboo_c::onExecute() {
if(this->fogSrt.isEntryAnimationDone(0))
this->fogSrt.setFrameForEntry(1.0, 0);
- if (EventTable->events & this->eventFlag) {
+ if (dFlagMgr_c::instance->flags & this->eventFlag) {
doStateChange(&StateID_Outro);
}