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authorColin Noga <Tempus@chronometry.ca>2012-03-09 13:54:17 -0600
committerColin Noga <Tempus@chronometry.ca>2012-03-09 13:54:17 -0600
commit6ddd772d6546758a2602a934a6b385757b77b48e (patch)
tree81e01b4361dd5e95caf76e263cead9d408e26c61 /src/bossRamboo.cpp
parentd8eecb8815c3dc566f13c536f0a9cae4de752b45 (diff)
downloadkamek-6ddd772d6546758a2602a934a6b385757b77b48e.tar.gz
kamek-6ddd772d6546758a2602a934a6b385757b77b48e.zip
Bosses working once again - now slimmer and prettier than ever
Diffstat (limited to '')
-rw-r--r--src/bossRamboo.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/bossRamboo.cpp b/src/bossRamboo.cpp
index 8569432..c20194e 100644
--- a/src/bossRamboo.cpp
+++ b/src/bossRamboo.cpp
@@ -485,8 +485,10 @@ void daRamboo_c::executeState_Outro() {
Vec tempPos = (Vec){this->pos.x + 160.0, this->pos.y - 80.0, 5500.0};
ret = ShrinkBoss(this, &tempPos, 15.0, this->timer);
- if (ret) {
- BossExplode(this, &tempPos);
+ if (ret == true) {
+ BossExplode(this, &tempPos);
+ this->dying = 1;
+ this->timer = 0;
}
else {
PlaySound(this, SE_EMY_BIG_TERESA_DEAD);