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authorColin Noga <Tempus@chronometry.ca>2012-07-15 15:16:26 -0500
committerColin Noga <Tempus@chronometry.ca>2012-07-15 15:16:26 -0500
commit85ffcf8e57ab7a90318b8e24f62257b5393f7330 (patch)
treebf583ab2c8a1bc6f9a16b4a7a925a6daee541982 /src/bossPodouble.cpp
parenta463a96cf84284b4a54eb4c57bf929a523157b45 (diff)
downloadkamek-85ffcf8e57ab7a90318b8e24f62257b5393f7330.tar.gz
kamek-85ffcf8e57ab7a90318b8e24f62257b5393f7330.zip
Lots of bug fixes, changing up the giga goomba, added in shy guy samurai boss
Diffstat (limited to '')
-rw-r--r--src/bossPodouble.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/bossPodouble.cpp b/src/bossPodouble.cpp
index 5d41a5c..961d760 100644
--- a/src/bossPodouble.cpp
+++ b/src/bossPodouble.cpp
@@ -82,7 +82,7 @@ daPodouble *daPodouble::build() {
// Externs and States
///////////////////////
extern "C" int SmoothRotation(short* rot, u16 amt, int unk2);
- extern "C" int GetCountofActivePlayers();
+ extern "C" int GetActivePlayerCount();
CREATE_STATE(daPodouble, Bounce);
CREATE_STATE(daPodouble, Spit);
@@ -364,7 +364,7 @@ int daPodouble::onDraw() {
if (this->timer == 382) {
- int players = GetCountofActivePlayers();
+ int players = GetActivePlayerCount();
Vec tempPos = (Vec){this->pos.x - 190.0, this->pos.y + 120.0, 3564.0};
dStageActor_c *spawner = create(AC_YOSHI_EGG, 0x71010000, &tempPos, &(S16Vec){0,0,0}, 0);