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authorColin Noga <Tempus@chronometry.ca>2012-03-11 22:13:32 -0500
committerColin Noga <Tempus@chronometry.ca>2012-03-11 22:13:32 -0500
commitd3a5dc12e3b3d8295d8389e4ab5ff7888f492378 (patch)
treea9fd6c5c1376a210c189feab1c0a85f37962bf4a /src/bossMegaGoomba.cpp
parent6ddd772d6546758a2602a934a6b385757b77b48e (diff)
downloadkamek-d3a5dc12e3b3d8295d8389e4ab5ff7888f492378.tar.gz
kamek-d3a5dc12e3b3d8295d8389e4ab5ff7888f492378.zip
pushing in case my HD dies.
Diffstat (limited to '')
-rw-r--r--src/bossMegaGoomba.cpp186
1 files changed, 123 insertions, 63 deletions
diff --git a/src/bossMegaGoomba.cpp b/src/bossMegaGoomba.cpp
index e353c23..42ff2d4 100644
--- a/src/bossMegaGoomba.cpp
+++ b/src/bossMegaGoomba.cpp
@@ -2,32 +2,33 @@
#include <game.h>
#include <g3dhax.h>
#include <sfx.h>
+#include "boss.h"
//Enable this if you're fixing it
-// void setNewActivePhysicsRect(dStageActor_c* actor, Vec* scale) {
-// float amtX = scale->x;
-// float amtY = scale->y;
-
-// ActivePhysics::Info info;
-// info.xDistToCenter = 0.0;
-// info.yDistToCenter = 7.65 * amtY;
-// info.xDistToEdge = 4.0 * amtX;
-// info.yDistToEdge = 7.7 * amtY;
-
-// info.category1 = actor->aPhysics.info.category1;
-// info.category2 = actor->aPhysics.info.category2;
-// info.bitfield1 = actor->aPhysics.info.bitfield1;
-// info.bitfield2 = actor->aPhysics.info.bitfield2;
-// info.unkShort1C = actor->aPhysics.info.unkShort1C;
-// info.callback = actor->aPhysics.info.callback;
-
-// //OSReport("Making new Physics Class and adding to the list\n");
-// actor->aPhysics.removeFromList();
-// actor->aPhysics.initWithStruct(actor, &info);
-// actor->aPhysics.addToList();
-// }
-
-class daMegaGoomba_c : public dEn_c {
+void setNewActivePhysicsRect(dStageActor_c* actor, Vec* scale) {
+ float amtX = scale->x;
+ float amtY = scale->y;
+
+ ActivePhysics::Info info;
+ info.xDistToCenter = 0.0;
+ info.yDistToCenter = 7.65 * amtY;
+ info.xDistToEdge = 4.0 * amtX;
+ info.yDistToEdge = 7.7 * amtY;
+
+ info.category1 = actor->aPhysics.info.category1;
+ info.category2 = actor->aPhysics.info.category2;
+ info.bitfield1 = actor->aPhysics.info.bitfield1;
+ info.bitfield2 = actor->aPhysics.info.bitfield2;
+ info.unkShort1C = actor->aPhysics.info.unkShort1C;
+ info.callback = actor->aPhysics.info.callback;
+
+ //OSReport("Making new Physics Class and adding to the list\n");
+ actor->aPhysics.removeFromList();
+ actor->aPhysics.initWithStruct(actor, &info);
+ actor->aPhysics.addToList();
+}
+
+class daMegaGoomba_c : public daBoss {
int onCreate();
int onDelete();
int onExecute();
@@ -99,6 +100,9 @@ class daMegaGoomba_c : public dEn_c {
DECLARE_STATE(Turn);
DECLARE_STATE(Jump);
DECLARE_STATE(Launch);
+
+ DECLARE_STATE(Kameck);
+ DECLARE_STATE(Outro);
};
u8 struct_1[] = { 0, 0, 0, 1, 0xff, 0xff, 0x40, 0, 0, 0, 0xc0, 0, 0, 0, 0, 0 };
@@ -137,15 +141,8 @@ void HexDump(char* address, u32 length) {
}
-extern "C" void *PlaySound(daMegaGoomba_c *, int soundID);
-
-extern "C" u32 GenerateRandomNumber(int max);
-extern "C" u8 dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(daMegaGoomba_c *, Vec pos);
-extern "C" dStageActor_c *CreateActor(u16 classID, int settings, Vec pos, char rot, char layer);
-extern "C" dStageActor_c *GetSpecificPlayerActor(int number);
//FIXME make this dEn_c->used...
-extern "C" char usedForDeterminingStatePress_or_playerCollision(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther, int unk1);
extern "C" int SomeStrangeModification(dStageActor_c* actor);
extern "C" void DoStuffAndMarkDead(dStageActor_c *actor, Vec vector, float unk);
extern "C" int SmoothRotation(short* rot, u16 amt, int unk2);
@@ -459,44 +456,70 @@ void daMegaGoomba_c::updateModelMatrices() {
bodyModel.calcWorld(false);
}
-
+///////////////
// Grow State
-void daMegaGoomba_c::beginState_Grow() {
- this->timer = 1.0;
+///////////////
+ void daMegaGoomba_c::beginState_Grow() {
+ this->timer = 0;
+
+ SetupKameck(this, Kameck);
+ }
+
+ void daMegaGoomba_c::executeState_Grow() {
+ this->timer += 1;
+
+ bool ret;
+ ret = GrowBoss(this, Kameck, 1.0, 7.0, 0, this->timer);
+
+ if (ret) {
+ PlaySound(this, SE_EMY_KURI_CHANGE_BIG);
+ doStateChange(&StateID_Walk);
+ }
+ }
+ void daMegaGoomba_c::endState_Grow() {
+ CleanupKameck(this, Kameck);
+ }
- float start, end, shift1, shift2;
- start = 59.0;
- shift1 = 90.0;
- shift2 = 120.0;
- end = 139.0;
- /* keysX[i] = { frame, value, slope }; */
- Xkey_count = 7;
- keysX[0] = (HermiteKey){ start, 1.0, 1.0 };
- keysX[1] = (HermiteKey){ (start+shift1)/2, 2.0, 1.0 };
- keysX[2] = (HermiteKey){ shift1, 4.0, 1.0 };
- keysX[3] = (HermiteKey){ (shift1+shift2)/2, 3.0, 1.0 };
- keysX[3] = (HermiteKey){ shift2, 6.0, 1.0 };
- keysX[3] = (HermiteKey){ (shift2+end)/2, 5.0, 1.0 };
- keysX[6] = (HermiteKey){ end, 7.0, 1.0 };
-}
-void daMegaGoomba_c::executeState_Grow() {
+
+// Grow State
+// void daMegaGoomba_c::beginState_Grow() {
+// this->timer = 1.0;
+
+// float start, end, shift1, shift2;
+// start = 59.0;
+// shift1 = 90.0;
+// shift2 = 120.0;
+// end = 139.0;
+// /* keysX[i] = { frame, value, slope }; */
+// Xkey_count = 7;
+// keysX[0] = (HermiteKey){ start, 1.0, 1.0 };
+// keysX[1] = (HermiteKey){ (start+shift1)/2, 2.0, 1.0 };
+// keysX[2] = (HermiteKey){ shift1, 4.0, 1.0 };
+// keysX[3] = (HermiteKey){ (shift1+shift2)/2, 3.0, 1.0 };
+// keysX[3] = (HermiteKey){ shift2, 6.0, 1.0 };
+// keysX[3] = (HermiteKey){ (shift2+end)/2, 5.0, 1.0 };
+// keysX[6] = (HermiteKey){ end, 7.0, 1.0 };
+// }
+// void daMegaGoomba_c::executeState_Grow() {
- this->timer += 1.0;
+// this->timer += 1.0;
- if ((this->timer > 60.0) && (this->timer < 140.0)) {
+// if ((this->timer > 60.0) && (this->timer < 140.0)) {
- float modifier = GetHermiteCurveValue(this->timer, this->keysX, Xkey_count);
- this->scale = (Vec){modifier, modifier, modifier};
- // setNewActivePhysicsRect(this, &this->scale);
+// float modifier = GetHermiteCurveValue(this->timer, this->keysX, Xkey_count);
+// this->scale = (Vec){modifier, modifier, modifier};
+// setNewActivePhysicsRect(this, &this->scale);
- }
- if(this->timer == 60.0)
- PlaySound(this, SE_EMY_KURI_CHANGE_BIG);
+// }
+// if(this->timer == 60.0)
+// PlaySound(this, SE_EMY_KURI_CHANGE_BIG);
- if (this->timer > 170.0) { doStateChange(&StateID_Walk); }
+// if (this->timer > 170.0) { doStateChange(&StateID_Walk); }
-}
-void daMegaGoomba_c::endState_Grow() { }
+// }
+// void daMegaGoomba_c::endState_Grow() { }
+
+
// Shrink State
@@ -510,7 +533,7 @@ void daMegaGoomba_c::beginState_Shrink() {
// disable being hit
Vec tempVec = (Vec){0.0, 0.0, 0.0};
- // setNewActivePhysicsRect(this, &tempVec );
+ setNewActivePhysicsRect(this, &tempVec );
}
void daMegaGoomba_c::executeState_Shrink() {
this->timer += 1.0;
@@ -525,7 +548,7 @@ void daMegaGoomba_c::executeState_Shrink() {
}
void daMegaGoomba_c::endState_Shrink() {
// enable being hit
- // setNewActivePhysicsRect(this, &this->scale);
+ setNewActivePhysicsRect(this, &this->scale);
this->already_hit = false;
}
@@ -718,3 +741,40 @@ void daMegaGoomba_c::executeState_Walk() {
}
void daMegaGoomba_c::endState_Walk() { }
+
+
+
+
+
+
+
+///////////////
+// Outro State
+///////////////
+ void daMegaGoomba_c::beginState_Outro() {
+ OutroSetup(this);
+ }
+ void daMegaGoomba_c::executeState_Outro() {
+
+ if (this->dying == 1) {
+ if (this->timer > 180) { ExitStage(WORLD_MAP, 0, BEAT_LEVEL, MARIO_WIPE); }
+ if (this->timer == 60) { PlayerVictoryCries(this); }
+
+ this->timer += 1;
+ return;
+ }
+
+ bool ret;
+ ret = ShrinkBoss(this, &this->pos, 0.5, this->timer);
+
+ if (ret == true) {
+ BossExplode(this, &this->pos);
+ this->dying = 1;
+ this->timer = 0;
+ }
+ else { PlaySound(this, SE_EMY_BIG_KURIBO_DOWN); }
+
+ this->timer += 1;
+ }
+ void daMegaGoomba_c::endState_Outro() { }
+