summaryrefslogtreecommitdiff
path: root/src/bossMegaGoomba.cpp
diff options
context:
space:
mode:
authormegazig <megazig@megazig.(none)>2012-01-11 01:45:32 -0600
committermegazig <megazig@megazig.(none)>2012-01-11 01:45:32 -0600
commit81edb47b7f677ba37e81f896645ecdc023f4adb9 (patch)
tree6ae00bb3d5bcae69a10869f58dde6147f4767a2d /src/bossMegaGoomba.cpp
parentef5d3be97708ba98f242a25e4a63127a8138dbf9 (diff)
downloadkamek-81edb47b7f677ba37e81f896645ecdc023f4adb9.tar.gz
kamek-81edb47b7f677ba37e81f896645ecdc023f4adb9.zip
changed class1EC to collisionMgr class
changed class484 to freezeMgr class added daEnDosun_c definition fixed bossMegaGecko to use new collisionMgr class changed bossThwompaDomp to inherit from daEnDosun_c (need to make it actually different now)
Diffstat (limited to '')
-rw-r--r--src/bossMegaGoomba.cpp39
1 files changed, 27 insertions, 12 deletions
diff --git a/src/bossMegaGoomba.cpp b/src/bossMegaGoomba.cpp
index d70f6cd..996a609 100644
--- a/src/bossMegaGoomba.cpp
+++ b/src/bossMegaGoomba.cpp
@@ -130,7 +130,6 @@ extern "C" dStageActor_c *GetSpecificPlayerActor(int number);
extern "C" char usedForDeterminingStatePress_or_playerCollision(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther, int unk1);
extern "C" void doSpriteMovement(dStageActor_c* actor);
extern "C" int SomeStrangeModification(dStageActor_c* actor);
-extern "C" int CollidedWithTile(u8* c_1EC);
extern "C" void DoStuffAndMarkDead(dStageActor_c *actor, Vec vector, float unk);
extern "C" int SmoothRotation(short* rot, u16 amt, int unk2);
@@ -194,8 +193,25 @@ void daMegaGoomba_c::spriteCollision(ActivePhysics *apThis, ActivePhysics *apOth
void daMegaGoomba_c::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) {
OSReport("Mario collision.\n");
+ /* * * * * * * * * * * * * * * * * * * * *
+ * 0=normal??,1=dontHit,2=dontKill
+ * daEnBrosBase_c ::player = 0
+ * daEnBrosBase_c::yoshi = 0
+ * daEnPipePirahna::player = 1
+ * daEnPipePirahna::yoshi = 1
+ * daEnKuriboBase_c::player = 0
+ * daEnKuriboBase_c::yoshi = 0
+ * daEnLargeKuribo_c::player = 0
+ * daEnLargeKuribo_c::yoshi = 2
+ * daEnNokonoko_c::player = 0
+ * daEnNokonoko_c::yoshi = 0
+ * daEnSubBoss_c = 2
+ *
+ * * * * * * * * * * * * * * * * * * * * */
//FIXME rename and make part of dStageActor_c
- char ret = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0);
+ //unk=0 does _vfs, unk=1 does playSeCmnStep
+ //char ret = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0);
+ char ret = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 2);
if(ret == 1) { // regular jump
apOther->someFlagByte |= 2;
OSReport("ret == 1; regular jump;\n");
@@ -303,18 +319,16 @@ void daMegaGoomba_c::setupBodyModel() {
allocator.unlink();
}
-extern "C" void ClassAt1EC_Init(u8*, dStageActor_c*, u8*, u8*, u8*);
-
void daMegaGoomba_c::setupCollision() {
//POINTLESS WITH GROWTH
this->scale.x = this->scale.y = this->scale.z = 0.666;
- ClassAt1EC_Init(this->classAt1EC, this, struct_1, 0, struct_3);
+ this->collMgr.Init(this, struct_1, 0, struct_3);
char foo = this->_391;
- this->_D0.x = 0.0;
- this->_D0.y = 16.0;
- this->_D0.z = 0.0;
+ this->pos_delta2.x = 0.0;
+ this->pos_delta2.y = 16.0;
+ this->pos_delta2.z = 0.0;
this->spriteSomeRectX = 32.0;
this->spriteSomeRectY = 32.0;
@@ -645,13 +659,13 @@ void daMegaGoomba_c::executeState_Walk() {
int ret = SomeStrangeModification(this);
if(ret & 1)
this->speed.y = 0.0;
- u32 bitfield = *(u32*)(this->classAt1EC+0x88);
+ u32 bitfield = this->collMgr.bitfield_for_checks;
if(bitfield & (0x15<<this->direction)) {
this->pos.x = this->last_pos.x;
this->doStateChange(&StateID_Turn);
//this->acState.setField10ToOne();
}
- u32 bitfield2 = *(u32*)(this->classAt1EC+0xb0+(4-(this->direction*4)));
+ u32 bitfield2 = this->collMgr.directional_bitfields[this->direction];
if(bitfield2) {
OSReport("Found wall: %08x\n", bitfield2);
this->doStateChange(&StateID_Turn);
@@ -679,8 +693,9 @@ void daMegaGoomba_c::executeState_Walk() {
}
#if 0
- if(CollidedWithTile(this->classAt1EC)) {
- OSReport("CollidedWithTile() : true [%08x]\n", *(u32*)(this->classAt1EC+0x88));
+ //if(CollidedWithTile(this->classAt1EC)) {
+ if( this->collMgr.CollidedWithTile() {
+ OSReport("CollidedWithTile() : true [%08x]\n", this->collMgr.bitfield_for_checks);
}
#endif