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authorColin Noga <Tempus@chronometry.ca>2012-07-16 15:18:58 -0500
committerColin Noga <Tempus@chronometry.ca>2012-07-16 15:18:58 -0500
commit5ad897fb987c7e80ac948cf080122a0081a255de (patch)
treede31190d6498860abc90dd56e374f66dcfe9f03e /src/bossFuzzyBear.cpp
parent85ffcf8e57ab7a90318b8e24f62257b5393f7330 (diff)
downloadkamek-5ad897fb987c7e80ac948cf080122a0081a255de.tar.gz
kamek-5ad897fb987c7e80ac948cf080122a0081a255de.zip
Samurai Shy is in beta, added Song Block as a sprite, a few minor boss fixes.
Diffstat (limited to 'src/bossFuzzyBear.cpp')
-rw-r--r--src/bossFuzzyBear.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/bossFuzzyBear.cpp b/src/bossFuzzyBear.cpp
index af7699d..b9312a8 100644
--- a/src/bossFuzzyBear.cpp
+++ b/src/bossFuzzyBear.cpp
@@ -328,8 +328,8 @@ void daFuzzyBear_c::endState_Grow() {
void daFuzzyBear_c::beginState_Bounce() {
- if (this->direction = 0) { this->speed.x = 1.5; }
- else { this->speed.x = -1.5 ; }
+ if (this->direction = 0) { this->speed.x = 1.0; }
+ else { this->speed.x = -1.0; }
if (this->storeSpeed != 0) { this->speed.x = this->storeSpeed; }