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authorTreeki <treeki@gmail.com>2013-02-12 23:46:13 +0100
committerTreeki <treeki@gmail.com>2013-02-12 23:46:13 +0100
commit2686a59694b209fda5297a7bf8003c3210e9ed29 (patch)
treef33f3c4fb1974281e71084ccd268e194c616d7da /src/bossCaptainBowser.cpp
parented2d963a8fe18aee69a1ac9747c8af99705a9f4f (diff)
downloadkamek-2686a59694b209fda5297a7bf8003c3210e9ed29.tar.gz
kamek-2686a59694b209fda5297a7bf8003c3210e9ed29.zip
increased bowser damage
Diffstat (limited to 'src/bossCaptainBowser.cpp')
-rw-r--r--src/bossCaptainBowser.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bossCaptainBowser.cpp b/src/bossCaptainBowser.cpp
index de3e017..cb076c6 100644
--- a/src/bossCaptainBowser.cpp
+++ b/src/bossCaptainBowser.cpp
@@ -211,7 +211,7 @@ int daCaptainBowser::onCreate() {
// Prep the goods
this->playerCount = GetActivePlayerCount();
- this->maxDamage = (10 * this->playerCount) + 10;
+ this->maxDamage = (20 * this->playerCount) + 10;
pos.z = 8000.0;
this->scale = (Vec){0.57, 0.57, 0.57};