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authorColin Noga <Tempus@chronometry.ca>2012-03-11 22:13:32 -0500
committerColin Noga <Tempus@chronometry.ca>2012-03-11 22:13:32 -0500
commitd3a5dc12e3b3d8295d8389e4ab5ff7888f492378 (patch)
treea9fd6c5c1376a210c189feab1c0a85f37962bf4a /src/bossBalboaWrench.cpp
parent6ddd772d6546758a2602a934a6b385757b77b48e (diff)
downloadkamek-d3a5dc12e3b3d8295d8389e4ab5ff7888f492378.tar.gz
kamek-d3a5dc12e3b3d8295d8389e4ab5ff7888f492378.zip
pushing in case my HD dies.
Diffstat (limited to '')
-rw-r--r--src/bossBalboaWrench.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/bossBalboaWrench.cpp b/src/bossBalboaWrench.cpp
index ccff19b..b28c99e 100644
--- a/src/bossBalboaWrench.cpp
+++ b/src/bossBalboaWrench.cpp
@@ -351,12 +351,12 @@ void daBalboa_c::updateModelMatrices() {
else if (randChoice == 2) { // In the Center!
char Pdir = dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(this, this->pos);
- if (Pdir) {
- this->rot.y = 0x2000;
- this->direction = 1; }
- else {
+ if (Pdir == 1) {
this->rot.y = 0xE000;
this->direction = 0; }
+ else {
+ this->rot.y = 0x2000;
+ this->direction = 1; }
}
PlaySound(this, 0x21F);