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authorColin Noga <Tempus@chronometry.ca>2012-09-21 20:43:21 -0500
committerColin Noga <Tempus@chronometry.ca>2012-09-21 20:43:21 -0500
commitd47a9ed57a826d60c37bfa8a4ae00ccaba0ed806 (patch)
treec3f6657118d71abcd1ce3b4584b3e0472841e53f /src/boss.h
parent8d0a306f0a526a76182c8d2b513d7a0441d6f466 (diff)
parent5654d5c0a056f9cfc99ac608d16aa0a601b997f5 (diff)
downloadkamek-d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806.tar.gz
kamek-d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806.zip
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into level-select
Diffstat (limited to '')
-rw-r--r--src/boss.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/boss.h b/src/boss.h
index 4c31021..57ef494 100644
--- a/src/boss.h
+++ b/src/boss.h
@@ -7,16 +7,10 @@
#include <stage.h>
#include <sfx.h>
-extern "C" void *PlaySound(dStageActor_c *, int soundID);
-extern "C" void *PlaySoundAsync(dStageActor_c *, int soundID);
extern "C" bool SpawnEffect(const char*, int, Vec*, S16Vec*, Vec*);
-extern "C" dStageActor_c* GetSpecificPlayerActor(int number);
-extern "C" dStageActor_c *CreateActor(u16 classID, int settings, Vec pos, char rot, char layer);
-
extern "C" u32 GenerateRandomNumber(int max);
-extern "C" u8 dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(dEn_c *, Vec pos);
extern "C" char usedForDeterminingStatePress_or_playerCollision(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther, int unk1);
extern "C" void *StopBGMMusic();