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author | Colin Noga <Tempus@chronometry.ca> | 2012-09-21 20:43:21 -0500 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2012-09-21 20:43:21 -0500 |
commit | d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806 (patch) | |
tree | c3f6657118d71abcd1ce3b4584b3e0472841e53f /src/boss.h | |
parent | 8d0a306f0a526a76182c8d2b513d7a0441d6f466 (diff) | |
parent | 5654d5c0a056f9cfc99ac608d16aa0a601b997f5 (diff) | |
download | kamek-d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806.tar.gz kamek-d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806.zip |
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into level-select
Diffstat (limited to '')
-rw-r--r-- | src/boss.h | 6 |
1 files changed, 0 insertions, 6 deletions
@@ -7,16 +7,10 @@ #include <stage.h> #include <sfx.h> -extern "C" void *PlaySound(dStageActor_c *, int soundID); -extern "C" void *PlaySoundAsync(dStageActor_c *, int soundID); extern "C" bool SpawnEffect(const char*, int, Vec*, S16Vec*, Vec*); -extern "C" dStageActor_c* GetSpecificPlayerActor(int number); -extern "C" dStageActor_c *CreateActor(u16 classID, int settings, Vec pos, char rot, char layer); - extern "C" u32 GenerateRandomNumber(int max); -extern "C" u8 dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(dEn_c *, Vec pos); extern "C" char usedForDeterminingStatePress_or_playerCollision(dEn_c* t, ActivePhysics *apThis, ActivePhysics *apOther, int unk1); extern "C" void *StopBGMMusic(); |