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authorTreeki <treeki@gmail.com>2012-12-04 00:19:32 +0100
committerTreeki <treeki@gmail.com>2012-12-04 00:19:32 +0100
commit4dab891a526d909dd51523f3d3173c3184ec7705 (patch)
treee51fb3d3c3605216fa2ee40c7992cc97ac696cd6 /src/boss.cpp
parent15af665eac26f9a29b864617d571ef539a6c42b0 (diff)
downloadkamek-4dab891a526d909dd51523f3d3173c3184ec7705.tar.gz
kamek-4dab891a526d909dd51523f3d3173c3184ec7705.zip
tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoomba
Diffstat (limited to 'src/boss.cpp')
-rw-r--r--src/boss.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/boss.cpp b/src/boss.cpp
index 057d98b..72e8121 100644
--- a/src/boss.cpp
+++ b/src/boss.cpp
@@ -8,7 +8,7 @@ void DamagePlayer(dEn_c *actor, ActivePhysics *apThis, ActivePhysics *apOther) {
actor->_vf220(apOther->owner);
// fix multiple player collisions via megazig
- actor->isDead = 0;
+ actor->deathInfo.isDead = 0;
actor->flags_4FC |= (1<<(31-7));
if (apOther->owner->which_player == 255 ) {
actor->counter_504[0] = 0;
@@ -146,4 +146,4 @@ void PlayerVictoryCries(daBoss *actor) {
if (GetSpecificPlayerActor(1) != 0) { PlaySound(actor, SE_VOC_LU_CLEAR_BOSS); }
if (GetSpecificPlayerActor(2) != 0) { PlaySound(actor, SE_VOC_KO_CLEAR_BOSS); }
if (GetSpecificPlayerActor(3) != 0) { PlaySound(actor, SE_VOC_KO2_CLEAR_BOSS); }
-} \ No newline at end of file
+}