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author | Treeki <treeki@gmail.com> | 2012-12-04 00:19:32 +0100 |
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committer | Treeki <treeki@gmail.com> | 2012-12-04 00:19:32 +0100 |
commit | 4dab891a526d909dd51523f3d3173c3184ec7705 (patch) | |
tree | e51fb3d3c3605216fa2ee40c7992cc97ac696cd6 /src/boss.cpp | |
parent | 15af665eac26f9a29b864617d571ef539a6c42b0 (diff) | |
download | kamek-4dab891a526d909dd51523f3d3173c3184ec7705.tar.gz kamek-4dab891a526d909dd51523f3d3173c3184ec7705.zip |
tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoomba
Diffstat (limited to '')
-rw-r--r-- | src/boss.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/boss.cpp b/src/boss.cpp index 057d98b..72e8121 100644 --- a/src/boss.cpp +++ b/src/boss.cpp @@ -8,7 +8,7 @@ void DamagePlayer(dEn_c *actor, ActivePhysics *apThis, ActivePhysics *apOther) { actor->_vf220(apOther->owner); // fix multiple player collisions via megazig - actor->isDead = 0; + actor->deathInfo.isDead = 0; actor->flags_4FC |= (1<<(31-7)); if (apOther->owner->which_player == 255 ) { actor->counter_504[0] = 0; @@ -146,4 +146,4 @@ void PlayerVictoryCries(daBoss *actor) { if (GetSpecificPlayerActor(1) != 0) { PlaySound(actor, SE_VOC_LU_CLEAR_BOSS); } if (GetSpecificPlayerActor(2) != 0) { PlaySound(actor, SE_VOC_KO_CLEAR_BOSS); } if (GetSpecificPlayerActor(3) != 0) { PlaySound(actor, SE_VOC_KO2_CLEAR_BOSS); } -}
\ No newline at end of file +} |