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authorColin Noga <Tempus@chronometry.ca>2012-09-21 20:43:21 -0500
committerColin Noga <Tempus@chronometry.ca>2012-09-21 20:43:21 -0500
commitd47a9ed57a826d60c37bfa8a4ae00ccaba0ed806 (patch)
treec3f6657118d71abcd1ce3b4584b3e0472841e53f /src/bonusRoom.cpp
parent8d0a306f0a526a76182c8d2b513d7a0441d6f466 (diff)
parent5654d5c0a056f9cfc99ac608d16aa0a601b997f5 (diff)
downloadkamek-d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806.tar.gz
kamek-d47a9ed57a826d60c37bfa8a4ae00ccaba0ed806.zip
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into level-select
Diffstat (limited to '')
-rw-r--r--src/bonusRoom.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/bonusRoom.cpp b/src/bonusRoom.cpp
index c4a84cd..1f60399 100644
--- a/src/bonusRoom.cpp
+++ b/src/bonusRoom.cpp
@@ -5,11 +5,8 @@
#include <stage.h>
extern "C" bool SpawnEffect(const char*, int, Vec*, S16Vec*, Vec*);
-extern "C" void *PlaySound(dStageActor_c *, int soundID);
-extern "C" void *PlaySoundAsync(dStageActor_c *, int soundID);
extern "C" void *StopBGMMusic();
extern "C" void *StartBGMMusic();
-extern "C" dStageActor_c* GetSpecificPlayerActor(int number);
extern "C" void *SoundRelatedClass;
extern "C" void *MapSoundPlayer(void *SoundClass, int soundID, int unk);