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authorTreeki <treeki@gmail.com>2012-09-16 20:13:29 +0200
committerTreeki <treeki@gmail.com>2012-09-16 20:13:29 +0200
commit7cccf6fd2715cd1fae9745ae2b15c077a97e4e2f (patch)
treec79a81d147511fcad842e8f1a64d9c0e58828ebb /src/bonusRoom.cpp
parentbe31f99777d00238151df5851042a9e896d24f74 (diff)
parenteb4b6edcbef13c80b0051abe9dc89c93e7a960d0 (diff)
downloadkamek-7cccf6fd2715cd1fae9745ae2b15c077a97e4e2f.tar.gz
kamek-7cccf6fd2715cd1fae9745ae2b15c077a97e4e2f.zip
Merge branch 'file-select' into level-select
Diffstat (limited to '')
-rw-r--r--src/bonusRoom.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/bonusRoom.cpp b/src/bonusRoom.cpp
index c4a84cd..1f60399 100644
--- a/src/bonusRoom.cpp
+++ b/src/bonusRoom.cpp
@@ -5,11 +5,8 @@
#include <stage.h>
extern "C" bool SpawnEffect(const char*, int, Vec*, S16Vec*, Vec*);
-extern "C" void *PlaySound(dStageActor_c *, int soundID);
-extern "C" void *PlaySoundAsync(dStageActor_c *, int soundID);
extern "C" void *StopBGMMusic();
extern "C" void *StartBGMMusic();
-extern "C" dStageActor_c* GetSpecificPlayerActor(int number);
extern "C" void *SoundRelatedClass;
extern "C" void *MapSoundPlayer(void *SoundClass, int soundID, int unk);