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authorColin Noga <Tempus@Spectrum-Song.local>2011-06-19 03:32:22 -0500
committerColin Noga <Tempus@Spectrum-Song.local>2011-06-19 03:32:22 -0500
commit8b4c5e87a0a407246d5ee37684105e72283687a5 (patch)
tree687a5e9a872c23a6730b938cc43f77aac4b42e0b /spritespawner.yaml
parentfe5ff40e8e6ab1cdc83df3263d3d16830e4ff18f (diff)
downloadkamek-8b4c5e87a0a407246d5ee37684105e72283687a5.tar.gz
kamek-8b4c5e87a0a407246d5ee37684105e72283687a5.zip
Added all latest fixes for textures, event looper, and sprite spawner, plus some other odds and ends
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-rw-r--r--spritespawner.yaml15
1 files changed, 15 insertions, 0 deletions
diff --git a/spritespawner.yaml b/spritespawner.yaml
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--- /dev/null
+++ b/spritespawner.yaml
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+---
+# Replaces Ac_Lift_ObjBg_HMove_Big
+
+source_files: [../src/spritespawner.cpp]
+hooks:
+ - name: SpriteSpawner_Create
+ type: add_func_pointer
+ src_addr_pal: 0x80ADEA18
+ target_func: 'SpriteSpawner_Create(SpriteSpawner *)'
+
+ - name: SpriteSpawner_Execute
+ type: add_func_pointer
+ src_addr_pal: 0x80ADEA24
+ target_func: 'SpriteSpawner_Execute(SpriteSpawner *)'
+ \ No newline at end of file