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authorTreeki <treeki@gmail.com>2011-03-12 23:17:12 +0100
committerTreeki <treeki@gmail.com>2011-03-12 23:17:12 +0100
commit7d4e4c0b34a613dd3c0220475ae4e448197522c1 (patch)
tree4f5cee367de3fdef4f9a7c84af59ffe76a2bb1c3 /kamek_pal2.x
downloadkamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.tar.gz
kamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.zip
initial commit. now I can start playing with stuff!
Diffstat (limited to 'kamek_pal2.x')
-rw-r--r--kamek_pal2.x703
1 files changed, 703 insertions, 0 deletions
diff --git a/kamek_pal2.x b/kamek_pal2.x
new file mode 100644
index 0000000..684d968
--- /dev/null
+++ b/kamek_pal2.x
@@ -0,0 +1,703 @@
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+ _Z32EmbeddedLayout_FindTextBoxByNameP6LayoutPKc = 0xDEADBEEF;
+
+ EmbeddedLayout_ctor__FP6Layout = 0xDEADBEEF;
+ EmbeddedLayout_dtor__FP6Layoutb = 0xDEADBEEF;
+ EmbeddedLayout_Free__FP6Layout = 0xDEADBEEF;
+ EmbeddedLayout_LoadArcOld__FP6LayoutPKcb = 0xDEADBEEF;
+ EmbeddedLayout_LoadBrlans__FP6LayoutPPCci = 0xDEADBEEF;
+ EmbeddedLayout_LoadGroups__FP6LayoutPPCcPii = 0xDEADBEEF;
+ EmbeddedLayout_ResetAnimToInitialState__FP6Layoutib = 0xDEADBEEF;
+ EmbeddedLayout_Process__FP6Layout = 0xDEADBEEF;
+ EmbeddedLayout_AddToDrawList__FP6Layout = 0xDEADBEEF;
+ EmbeddedLayout_EnableNonLoopAnim__FP6Layoutib = 0xDEADBEEF;
+ EmbeddedLayout_EnableLoopAnim__FP6Layouti = 0xDEADBEEF;
+ EmbeddedLayout_DisableAllAnims__FP6Layout = 0xDEADBEEF;
+ EmbeddedLayout_CheckIfAnimationIsOn__FP6Layouti = 0xDEADBEEF;
+ EmbeddedLayout_FindPaneByName__FP6LayoutPCc = 0xDEADBEEF;
+ EmbeddedLayout_FindTextBoxByName__FP6LayoutPCc = 0xDEADBEEF;
+
+ _Z6memsetPvij = 0xDEADBEEF;
+ _Z7sprintfPcPKcz = 0xDEADBEEF;
+ _Z8snprintfPciPKcz = 0xDEADBEEF;
+ _Z6strcatPKcS0_ = 0xDEADBEEF;
+
+ _Z6memsetPvij = 0xDEADBEEF;
+ sprintf__FPcPCce = 0xDEADBEEF;
+ snprintf__FPciPCce = 0xDEADBEEF;
+ _Z6strcatPKcS0_ = 0xDEADBEEF;
+
+ _Znaj = 0xDEADBEEF;
+
+ _Z23Hook_GetGXRenderModeObjv = 0xDEADBEEF;
+ Hook_GetGXRenderModeObj__Fv = 0xDEADBEEF;
+
+ _Z3sinf = 0xDEADBEEF;
+ _Z3cosf = 0xDEADBEEF;
+
+ ARCInitHandle = 0xDEADBEEF;
+ ARCOpen = 0xDEADBEEF;
+ ARCFastOpen = 0xDEADBEEF;
+ ARCConvertPathToEntrynum = 0xDEADBEEF;
+ ARCGetStartAddrInMem = 0xDEADBEEF;
+ ARCGetStartOffset = 0xDEADBEEF;
+ ARCGetLength = 0xDEADBEEF;
+ ARCClose = 0xDEADBEEF;
+ ARCChangeDir = 0xDEADBEEF;
+ ARCOpenDir = 0xDEADBEEF;
+ ARCReadDir = 0xDEADBEEF;
+ ARCCloseDir = 0xDEADBEEF;
+
+ DCStoreRangeNoSync = 0xDEADBEEF;
+
+ VIGetNextField = 0xDEADBEEF;
+
+ PSMTXIdentity = 0xDEADBEEF;
+ PSMTXCopy = 0xDEADBEEF;
+ PSMTXConcat = 0xDEADBEEF;
+ PSMTXInverse = 0xDEADBEEF;
+ PSMTXRotRad = 0xDEADBEEF;
+ PSMTXRotAxisRad = 0xDEADBEEF;
+ PSMTXTrans = 0xDEADBEEF;
+ PSMTXTransApply = 0xDEADBEEF;
+ PSMTXScale = 0xDEADBEEF;
+ PSMTXScaleApply = 0xDEADBEEF;
+ PSMTXMultVec = 0xDEADBEEF;
+
+ PSVECScale = 0xDEADBEEF;
+ PSVECNormalize = 0xDEADBEEF;
+
+ C_MTXLookAt = 0xDEADBEEF;
+ C_MTXFrustum = 0xDEADBEEF;
+ C_MTXPerspective = 0xDEADBEEF;
+ C_MTXOrtho = 0xDEADBEEF;
+
+ GXSetVtxDesc = 0xDEADBEEF;
+ GXClearVtxDesc = 0xDEADBEEF;
+ GXSetVtxAttrFmt = 0xDEADBEEF;
+ GXSetArray = 0xDEADBEEF;
+ GXInvalidateVtxCache = 0xDEADBEEF;
+ GXSetTexCoordGen2 = 0xDEADBEEF;
+ GXSetNumTexGens = 0xDEADBEEF;
+ GXBegin = 0xDEADBEEF;
+ GXSetCullMode = 0xDEADBEEF;
+ GXInitLightAttn = 0xDEADBEEF;
+ GXInitLightSpot = 0xDEADBEEF;
+ GXInitLightDistAttn = 0xDEADBEEF;
+ GXInitLightPos = 0xDEADBEEF;
+ GXInitLightDir = 0xDEADBEEF;
+ GXInitSpecularDir = 0xDEADBEEF;
+ GXInitLightColor = 0xDEADBEEF;
+ GXLoadLightObjImm = 0xDEADBEEF;
+ GXSetChanAmbColor = 0xDEADBEEF;
+ GXSetChanMatColor = 0xDEADBEEF;
+ GXSetNumChans = 0xDEADBEEF;
+ GXSetChanCtrl = 0xDEADBEEF;
+ GXInitTexObj = 0xDEADBEEF;
+ GXInitTexObjCI = 0xDEADBEEF;
+ GXInitTexObjLOD = 0xDEADBEEF;
+ GXInitTexObjTlut = 0xDEADBEEF;
+ GXInitTexObjWrapMode = 0xDEADBEEF;
+ GXLoadTexObj = 0xDEADBEEF;
+ GXInvalidateTexAll = 0xDEADBEEF;
+ GXSetTevDirect = 0xDEADBEEF;
+ GXSetTevOp = 0xDEADBEEF;
+ GXSetTevColorIn = 0xDEADBEEF;
+ GXSetTevAlphaIn = 0xDEADBEEF;
+ GXSetTevColorOp = 0xDEADBEEF;
+ GXSetTevAlphaOp = 0xDEADBEEF;
+ GXSetTevColor = 0xDEADBEEF;
+ GXSetTevColorS10 = 0xDEADBEEF;
+ GXSetTevKColor = 0xDEADBEEF;
+ GXSetTevKColorSel = 0xDEADBEEF;
+ GXSetTevKAlphaSel = 0xDEADBEEF;
+ GXSetTevSwapMode = 0xDEADBEEF;
+ GXSetTevSwapModeTable = 0xDEADBEEF;
+ GXSetTevOrder = 0xDEADBEEF;
+ GXSetNumTevStages = 0xDEADBEEF;
+ GXSetFog = 0xDEADBEEF;
+ GXSetBlendMode = 0xDEADBEEF;
+ GXSetZMode = 0xDEADBEEF;
+ GXSetZCompLoc = 0xDEADBEEF;
+ GXCallDisplayList = 0xDEADBEEF;
+ GXSetProjection = 0xDEADBEEF;
+ GXLoadPosMtxImm = 0xDEADBEEF;
+ GXLoadNrmMtxImm = 0xDEADBEEF;
+ GXSetCurrentMtx = 0xDEADBEEF;
+ GXSetViewportJitter = 0xDEADBEEF;
+ GXSetViewport = 0xDEADBEEF;
+ GXDrawDone = 0xDEADBEEF;
+
+ GXWGFifo = 0xCC008000;
+
+ TPLBind = 0xDEADBEEF;
+ TPLGet = 0xDEADBEEF;
+
+ /* Gakenoko stuff */
+ mHeapAllocatorSubclass_Link = 0xDEADBEEF;
+ mHeapAllocatorSubclass_UnLink = 0xDEADBEEF;
+
+ GetResMdl = 0xDEADBEEF;
+ GetResAnmChr = 0xDEADBEEF;
+ GetResAnmTexPat = 0xDEADBEEF;
+
+ m3d__mdl_c__DoStuff = 0xDEADBEEF;
+
+ __ashldi3 = 0xDEADBEEF;
+
+ _Z15fBase_c__DeletePv = 0xDEADBEEF;
+ fBase_c__Delete__FPv = 0xDEADBEEF;
+
+ _Z13FindActorByIDj = 0xDEADBEEF;
+ FindActorByID__FUi = 0xDEADBEEF;
+
+ EventTable = 0xDEADBEEF;
+ dBgActorManager = 0xDEADBEEF;
+
+ ContinueBgActorSpawn = 0xDEADBEEF;
+
+ SomeModelAnimationClass_Setup = 0xDEADBEEF;
+
+ EGGTSystem_Pointer = 0xDEADBEEF;
+
+ dSys_c__RootHeapMEM1 = 0xDEADBEEF;
+ dSys_c__RootHeapMEM2 = 0xDEADBEEF;
+
+ BG_GM_ptr = 0xDEADBEEF;
+
+ BgActorDefs = 0xDEADBEEF;
+
+ _Z16GetPointerToTileP9BG_GM_haxtttPsb = 0xDEADBEEF;
+ GetPointerToTile__FP9BG_GM_haxUsUsUsPsb = 0xDEADBEEF;
+
+ GameHeap1 = 0xDEADBEEF;
+ GameHeap2 = 0xDEADBEEF;
+ WiimotePtr1 = 0xDEADBEEF;
+
+ continueFromFlagObjCheck = 0xDEADBEEF;
+ returnFromFlagObjCheck = 0xDEADBEEF;
+
+ Global5758 = 0xDEADBEEF;
+
+ EggControllerClassPtrMaybe = 0xDEADBEEF;
+
+ MEMGetTotalFreeSizeForExpHeap = 0xDEADBEEF;
+
+ sub_80064BD0 = 0xDEADBEEF;
+ sub_80166970 = 0xDEADBEEF;
+ sub_80166D10 = 0xDEADBEEF;
+
+ daEnGakeNoko_c__StateID_FoolMove = 0xDEADBEEF;
+
+ EnItem_BindAnimation_Continued = 0xDEADBEEF;
+ dAcPy_c__ChangePowerupWithAnimation = 0xDEADBEEF;
+ PlayerProjectileShooting = 0xDEADBEEF;
+
+ PlayPlayerSound = 0xDEADBEEF;
+ CreateActor = 0xDEADBEEF;
+ Actor_SearchByName = 0xDEADBEEF;
+
+ daEnItem_c__GetWhetherPlayerCanGetPowerupOrNot = 0xDEADBEEF;
+
+ returnFromGPSFASixth = 0xDEADBEEF;
+
+ continuePlumberSetPowerupTexture = 0xDEADBEEF;
+ doneSettingThePowerupTexture = 0xDEADBEEF;
+ doneSettingThePowerupTexture2 = 0xDEADBEEF;
+
+ continuePlumberSetPowerupTextureDebug = 0xDEADBEEF;
+
+ ExitFromTileGodHack = 0xDEADBEEF;
+
+ SomeTable_802F5440 = 0xDEADBEEF;
+ SomeTable_802F5580 = 0xDEADBEEF;
+ SomeTable_802F56C0 = 0xDEADBEEF;
+
+ BlahTable = 0xDEADBEEF;
+
+ TileTable = 0xDEADBEEF;
+
+ CurrentLevel = 0xDEADBEEF;
+ CurrentWorld = 0xDEADBEEF;
+ CurrentStartedArea = 0xDEADBEEF; /*WRONG*/
+ CurrentStartedEntrance = 0xDEADBEEF; /*WRONG*/
+
+ GetRandomSeed = 0xDEADBEEF;
+ RandomSeed = 0xDEADBEEF;
+
+ StrangeReplayValue1 = 0xDEADBEEF;
+ StrangeReplayValue2 = 0xDEADBEEF;
+ StrangeReplayValue3 = 0xDEADBEEF;
+
+ OSGetTime = 0xDEADBEEF;
+ OSTicksToCalendarTime = 0xDEADBEEF;
+ snprintf = 0xDEADBEEF;
+ continueFromReplayHookStart = 0xDEADBEEF;
+ continueFromReplayEndHook = 0xDEADBEEF;
+ returnFromRecorder = 0xDEADBEEF;
+ GetSomeGlobalClass = 0xDEADBEEF;
+ SomeUnknownClass5408 = 0xDEADBEEF;
+ SomeWipeClass = 0xDEADBEEF;
+ QueryGlobal5758 = 0xDEADBEEF;
+
+ .text : {
+ FILL (0)
+
+ __text_start = . ;
+ *(.init)
+ *(.text)
+ *(.ctors)
+ *(.dtors)
+ *(.rodata)
+ /**(.sdata)*/
+ *(.data)
+ /**(.sbss)*/
+ *(.bss)
+ *(.fini)
+ *(.rodata.*)
+ __text_end = . ;
+ }
+}
+