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author | Stephen Simpson <megazig@gmail.com> | 2011-09-28 11:33:05 -0500 |
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committer | Stephen Simpson <megazig@gmail.com> | 2011-09-28 11:33:05 -0500 |
commit | fe4f07bb5c43566a799058f8a52e30e35be55003 (patch) | |
tree | d3b8df20d8810b148a0761412d9cfa6d8ff46a2b /kamek_pal2.x | |
parent | 7bb50c1714a74ba7e8468ead8f92b1f1ccceef6d (diff) | |
download | kamek-fe4f07bb5c43566a799058f8a52e30e35be55003.tar.gz kamek-fe4f07bb5c43566a799058f8a52e30e35be55003.zip |
fixed ntsc addresses to pal in the classic_controller.yaml
added basic support for left analog stick in classic_controller.S
Diffstat (limited to 'kamek_pal2.x')
-rw-r--r-- | kamek_pal2.x | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/kamek_pal2.x b/kamek_pal2.x index 6e3d6fa..1c25357 100644 --- a/kamek_pal2.x +++ b/kamek_pal2.x @@ -29,7 +29,7 @@ SECTIONS { HandleYSpeed = 0xDEADBEEF; UpdateObjectPosBasedOnSpeedValues_real = 0xDEADBEEF; dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3 = 0xDEADBEEF; - + CalculateDistanceFromActorsNextPosToFurthestPlayer = 0xDEADBEEF; |