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authorTreeki <treeki@gmail.com>2011-11-01 22:59:08 +0100
committerTreeki <treeki@gmail.com>2011-11-01 22:59:08 +0100
commita5b283748c34215fb0954b8caa5f27ea00541cad (patch)
treecbd1fedcc4062909b041a4a4e170c89719544834 /kamek_pal.x
parentcd8584a8a549a3c512c0c94093968a4a0b52cd0a (diff)
downloadkamek-a5b283748c34215fb0954b8caa5f27ea00541cad.tar.gz
kamek-a5b283748c34215fb0954b8caa5f27ea00541cad.zip
fixed line god. I need to port it to the C++ classes eventually...
Diffstat (limited to 'kamek_pal.x')
-rw-r--r--kamek_pal.x4
1 files changed, 4 insertions, 0 deletions
diff --git a/kamek_pal.x b/kamek_pal.x
index bbbf0b7..b21866a 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -1180,6 +1180,10 @@ SECTIONS {
SpawnEffect = 0x8016c9d0;
+ RectanglesOverlap__FP7Point3dP7Point3dP7Point3dP7Point3d = 0x800B3100;
+
+ fmod = 0x802E8904;
+
/* MEGA TESTS */
usedForDeterminingStatePress_or_playerCollision = 0x800964a0;
DoStuffAndMarkDead = 0x80097170;