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authorColin Noga <Tempus@chronometry.ca>2012-03-20 17:03:19 -0500
committerColin Noga <Tempus@chronometry.ca>2012-03-20 17:03:19 -0500
commita550f21ec661ddd8771a9c779f2b784209fee1f9 (patch)
treeb6afe90fa01765019f0aad4e8068970c2ec36ae8 /kamek_pal.x
parent58b4ab236f6e4b0b5c4cf8384a3a8be299c86623 (diff)
downloadkamek-a550f21ec661ddd8771a9c779f2b784209fee1f9.tar.gz
kamek-a550f21ec661ddd8771a9c779f2b784209fee1f9.zip
Added challenge star, clown car junk, bowser improvements, some fixes here and there, and a roll your own model sprite for skawo.
Diffstat (limited to '')
-rw-r--r--kamek_pal.x10
1 files changed, 10 insertions, 0 deletions
diff --git a/kamek_pal.x b/kamek_pal.x
index 4e979e3..18b4a8b 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -5,6 +5,16 @@ OUTPUT_FORMAT ("binary")
}*/
SECTIONS {
+
+/* Scrolling is annoying, clown car goes here! */
+
+ __ct__20daJrClownForPlayer_cFv = 0x8080F910;
+ __dt__20daJrClownForPlayer_cFv = 0x80810500; /* Or 0x80810540 maybe, beans if I know */
+
+
+
+/* Back to other shit I didn't want to scroll for */
+
GlobalTickCount = 0x8042A648;
GetSpecificPlayerActor = 0x8005F900;