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authorColin Noga <Tempus@Spectrum-Song.local>2011-10-09 01:48:06 -0500
committerColin Noga <Tempus@Spectrum-Song.local>2011-10-09 01:48:06 -0500
commitd4ba9bf11d4786c4df5e94c5241492c4eb43c2b6 (patch)
tree4afe8cd5a8fe9c8eba3031cc20a02ed08a0c9b43 /kamek_pal.x
parentf35befab481e013d76631baf6abec5f69ff703a6 (diff)
downloadkamek-d4ba9bf11d4786c4df5e94c5241492c4eb43c2b6.tar.gz
kamek-d4ba9bf11d4786c4df5e94c5241492c4eb43c2b6.zip
Added a whole bunch of boss crap, soundplayers, retextures, and some mrsun improvements.
Diffstat (limited to '')
-rw-r--r--kamek_pal.x14
1 files changed, 14 insertions, 0 deletions
diff --git a/kamek_pal.x b/kamek_pal.x
index 8535c2c..a13d9e0 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -30,7 +30,21 @@ SECTIONS {
UpdateObjectPosBasedOnSpeedValues_real = 0x8006CD40;
dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3 = 0x80096240;
CalculateDistanceFromActorsNextPosToFurthestPlayer = 0x80064740;
+
+ doSpriteMovement = 0x800955F0;
+
+
+ CollidedWithTile = 0x80070CB0;
+ SomeStrangeModification = 0x80096E60;
+
+ Actor_GetVec3WithValuesAdded = 0x8006CED0;
+ ConvertStagePositionIntoScreenPosition__Maybe = 0x8006A4B0;
+ AnotherSoundRelatedFunction = 0x80198040;
+ YetAnotherSoundPlayer = 0x80199100;
+ CheckIfPlayingSound = 0x80196740;
+ StopSound = 0x801955E0;
+ RelatedToPlayingSoundsAlongsideAnims = 0x80105350;
applyRotationX__4mMtxFPs = 0x8016EDF0;