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authorTreeki <treeki@gmail.com>2013-04-08 00:28:13 +0200
committerTreeki <treeki@gmail.com>2013-04-08 00:34:36 +0200
commit016c9e74f5d444e20753cb84bd41b5a60354ef59 (patch)
tree868433e109601bd3add9ed077206efa02f9a192e /include
parent6829b6540ff8438d07908b603e069ee7711ee474 (diff)
downloadkamek-016c9e74f5d444e20753cb84bd41b5a60354ef59.tar.gz
kamek-016c9e74f5d444e20753cb84bd41b5a60354ef59.zip
cutscene sounds, skip dialog, widescreen fixes
Diffstat (limited to '')
-rwxr-xr-xinclude/game.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/game.h b/include/game.h
index cd6c639..6cdc4f6 100755
--- a/include/game.h
+++ b/include/game.h
@@ -3722,6 +3722,7 @@ bool FreeBreft(int efNum);
// a bad hack
+extern "C" void Pause__Q44nw4r3snd6detail10BasicSoundFbi(void *_this, bool pause, int count);
extern "C" void Stop__Q44nw4r3snd6detail10BasicSoundFi(void *_this, int unk);
extern "C" void StrmSound_SetTrackVolume(void *_this, u32 mask, int count, float value);
extern "C" void SetPitch__Q44nw4r3snd6detail10BasicSoundFf(void *_this, float value);
@@ -3739,6 +3740,7 @@ namespace nw4r {
void Stop(int unk) { Stop__Q44nw4r3snd6detail10BasicSoundFi(data, unk); }
void SetPitch(float value) { SetPitch__Q44nw4r3snd6detail10BasicSoundFf(data, value); }
+ void Pause(bool pause, int count) { Pause__Q44nw4r3snd6detail10BasicSoundFbi(data, pause, count); }
void *GetSound() const { return data; }