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authorTreeki <treeki@gmail.com>2011-11-01 22:59:08 +0100
committerTreeki <treeki@gmail.com>2011-11-01 22:59:08 +0100
commita5b283748c34215fb0954b8caa5f27ea00541cad (patch)
treecbd1fedcc4062909b041a4a4e170c89719544834 /include/game.h
parentcd8584a8a549a3c512c0c94093968a4a0b52cd0a (diff)
downloadkamek-a5b283748c34215fb0954b8caa5f27ea00541cad.tar.gz
kamek-a5b283748c34215fb0954b8caa5f27ea00541cad.zip
fixed line god. I need to port it to the C++ classes eventually...
Diffstat (limited to '')
-rwxr-xr-xinclude/game.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/game.h b/include/game.h
index 54cd027..465bbd4 100755
--- a/include/game.h
+++ b/include/game.h
@@ -2135,6 +2135,9 @@ namespace m2d {
}
+extern "C" float fmod(float, float);
+bool RectanglesOverlap(Vec *bl1, Vec *tr1, Vec *bl2, Vec *tr2);
+
/* Tilemap related stuff */
class TilemapClass {