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authorTreeki <treeki@gmail.com>2011-09-17 03:20:02 +0200
committerTreeki <treeki@gmail.com>2011-09-17 03:20:02 +0200
commit5a9232c600b333b325eb14cc91ba1bba1e369283 (patch)
treec96616d1f46d0dfda586d576e2df367db80bde0d /include/game.h
parent75f7a14b0daf22b74a4f6fd55e35b0a407ecf0ba (diff)
downloadkamek-5a9232c600b333b325eb14cc91ba1bba1e369283.tar.gz
kamek-5a9232c600b333b325eb14cc91ba1bba1e369283.zip
new fancy preprocessor stuff for States
Diffstat (limited to '')
-rwxr-xr-xinclude/game.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/include/game.h b/include/game.h
index 3476eaa..7382c34 100755
--- a/include/game.h
+++ b/include/game.h
@@ -1104,6 +1104,23 @@ public:
};
+#define DECLARE_STATE(NAME) \
+ static State StateID_##NAME; \
+ void beginState_##NAME(); \
+ void executeState_##NAME(); \
+ void endState_##NAME();
+
+#define CREATE_STATE(CLASS, NAME) \
+ CLASS::State CLASS::StateID_##NAME \
+ (#CLASS "::StateID_" #NAME, \
+ &CLASS::beginState_##NAME, \
+ &CLASS::executeState_##NAME, \
+ &CLASS::endState_##NAME);
+
+#define USING_STATES(CLASS) \
+ typedef State<CLASS> State;
+
+
struct LinkListEntry {
LinkListEntry *prev;
LinkListEntry *next;