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authorColin Noga <Tempus@chronometry.ca>2012-02-29 15:11:25 -0600
committerColin Noga <Tempus@chronometry.ca>2012-02-29 15:11:25 -0600
commit10c0df080e801ec4abb2c2272a90d04d00fee4e7 (patch)
treeeae95677128ab1c603336f096ebff561b4cf3680 /include/game.h
parent3f22b00986d9fe2ebc0b596235b9093a96720614 (diff)
downloadkamek-10c0df080e801ec4abb2c2272a90d04d00fee4e7.tar.gz
kamek-10c0df080e801ec4abb2c2272a90d04d00fee4e7.zip
FUCK YOU LINKER
Diffstat (limited to '')
-rwxr-xr-xinclude/game.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/game.h b/include/game.h
index 6412f5e..d4d345d 100755
--- a/include/game.h
+++ b/include/game.h
@@ -1524,10 +1524,10 @@ class StandOnTopCollider : public BasicCollider {
float rightSize, float leftSize,
s16 rotation, u8 unk_45, Vec2 *scale = 0);
- void init(dStageActor_c *owner,
- Vec2 *fields4C_50, float topYOffset,
- float rightSize, float leftSize,
- s16 rotation, u8 unk_45, Vec2 *scale = 0);
+ // void init(dStageActor_c *owner,
+ // Vec2 *fields4C_50, float topYOffset,
+ // float rightSize, float leftSize,
+ // s16 rotation, u8 unk_45, Vec2 *scale = 0);
void setLeftAndRight(float left, float right);
void setLeftAndRightScaled(float left, float right, float scaleFactor);