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authorTreeki <treeki@gmail.com>2011-03-13 02:34:58 +0100
committerTreeki <treeki@gmail.com>2011-03-13 02:34:58 +0100
commit72b2cb8e1bcb9970136efc8dc57b20b95ff7d082 (patch)
tree2aee80a8c1037068691f6cb988b0726c862ba449 /include/game.h
parente73bd67e8c61fcbca13cf36a8490d44f90e7cefa (diff)
downloadkamek-72b2cb8e1bcb9970136efc8dc57b20b95ff7d082.tar.gz
kamek-72b2cb8e1bcb9970136efc8dc57b20b95ff7d082.zip
compiles now! untested, though. also did some work on dWMResourceMng_c
Diffstat (limited to '')
-rwxr-xr-xinclude/game.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/game.h b/include/game.h
index cb567f3..6df656f 100755
--- a/include/game.h
+++ b/include/game.h
@@ -1081,7 +1081,7 @@ public:
dDvdLoader_c(); // 8008F140
virtual ~dDvdLoader_c(); // 8008F170
- void *load(const char *filename, u8 unk = 0); // 8008F1B0
+ void *load(const char *filename, u8 unk = 0, void *heap = 0); // 8008F1B0
bool close(); // 8008F2B0 -- Frees command, DON'T USE THIS unless you free the buffer yourself
bool unload(); // 8008F310 -- Frees command and buffer, USE THIS