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authorTreeki <treeki@gmail.com>2011-03-15 04:52:35 +0100
committerTreeki <treeki@gmail.com>2011-03-15 04:52:35 +0100
commit4b440c0ac3040267be036e536c3e1ad69a5ef49d (patch)
treea4e2ee0c449ba3119fe7760ade10f38e0c67be4b /include/game.h
parentc73a4a4f79ae7974509b134cd3225307099a7900 (diff)
downloadkamek-4b440c0ac3040267be036e536c3e1ad69a5ef49d.tar.gz
kamek-4b440c0ac3040267be036e536c3e1ad69a5ef49d.zip
refactored WorldMap to use the same init method as Nintendo (function chains)
Diffstat (limited to '')
-rwxr-xr-xinclude/game.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/game.h b/include/game.h
index 13e5be2..152c864 100755
--- a/include/game.h
+++ b/include/game.h
@@ -853,6 +853,8 @@ public:
fBase_c *GetParent();
fBase_c *GetChild();
fBase_c *GetNext();
+
+ bool hasUninitialisedProcesses(); // 80162B60
};
class dBase_c : public fBase_c {