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author | Treeki <treeki@gmail.com> | 2011-03-15 04:52:35 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-03-15 04:52:35 +0100 |
commit | 4b440c0ac3040267be036e536c3e1ad69a5ef49d (patch) | |
tree | a4e2ee0c449ba3119fe7760ade10f38e0c67be4b /include/game.h | |
parent | c73a4a4f79ae7974509b134cd3225307099a7900 (diff) | |
download | kamek-4b440c0ac3040267be036e536c3e1ad69a5ef49d.tar.gz kamek-4b440c0ac3040267be036e536c3e1ad69a5ef49d.zip |
refactored WorldMap to use the same init method as Nintendo (function chains)
Diffstat (limited to '')
-rwxr-xr-x | include/game.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/include/game.h b/include/game.h index 13e5be2..152c864 100755 --- a/include/game.h +++ b/include/game.h @@ -853,6 +853,8 @@ public: fBase_c *GetParent();
fBase_c *GetChild();
fBase_c *GetNext();
+
+ bool hasUninitialisedProcesses(); // 80162B60
};
class dBase_c : public fBase_c {
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